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Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres
INTRODUCTION: Although previous studies have reported several characteristics associated with Internet gaming disorder (IGD), the influence of game genre on IGD has rarely been investigated. This study thus aimed to compare demographic characteristics, gaming patterns, personality traits, and gaming...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2023
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9878381/ https://www.ncbi.nlm.nih.gov/pubmed/36713922 http://dx.doi.org/10.3389/fpsyt.2022.1103816 |
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author | Liao, Zhenjiang Chen, Xinxin Huang, Shucai Huang, Qiuping Lin, Shuhong Li, Yifan Tang, Ying Shen, Hongxian |
author_facet | Liao, Zhenjiang Chen, Xinxin Huang, Shucai Huang, Qiuping Lin, Shuhong Li, Yifan Tang, Ying Shen, Hongxian |
author_sort | Liao, Zhenjiang |
collection | PubMed |
description | INTRODUCTION: Although previous studies have reported several characteristics associated with Internet gaming disorder (IGD), the influence of game genre on IGD has rarely been investigated. This study thus aimed to compare demographic characteristics, gaming patterns, personality traits, and gaming motivations among players in different game genres, as well as identify the associated characteristics of genre-specific IGD. METHODS: Internet games were classified into four types: role-playing games (RPGs), strategy (STR) games, action shooter (ACS) games, and brain and skill (BRS) games. Chinese gamers (n = 5,593) who usually played one of these games completed an anonymous online survey that included sociodemographic characteristics, gaming patterns, gaming motivations, the Chinese version of the Video Gaming Dependency Scale (VGD-S), and the Chinese Big Five Personality Inventory Brief Version (CBF-PI-B). RESULTS: Significant differences were found between the genre-specific groups regarding age, gender, relationship status, VGD-S score, gaming patterns, and personality traits (e.g., RPG and STR players were more vulnerable to developing IGD compared to ACS and BRS players). Multivariate logistic regression analyses showed that the associated characteristics of IGD were slightly different within each genre-specific group after controlling for sociodemographic factors. Among them, daily gaming time and motivation for sensation seeking and escaping reality were associated with IGD development within the genre-specific group. CONCLUSION: Individuals in each game genre exhibited distinct characteristics that might predict IGD development (e.g., gaming patterns and personality traits). Game genre preferences should be considered in the early prevention and treatment of IGD to help high-risk individuals’ recovery. Additionally, more research should be conducted to explore RPG and STR game characteristics. |
format | Online Article Text |
id | pubmed-9878381 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-98783812023-01-27 Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres Liao, Zhenjiang Chen, Xinxin Huang, Shucai Huang, Qiuping Lin, Shuhong Li, Yifan Tang, Ying Shen, Hongxian Front Psychiatry Psychiatry INTRODUCTION: Although previous studies have reported several characteristics associated with Internet gaming disorder (IGD), the influence of game genre on IGD has rarely been investigated. This study thus aimed to compare demographic characteristics, gaming patterns, personality traits, and gaming motivations among players in different game genres, as well as identify the associated characteristics of genre-specific IGD. METHODS: Internet games were classified into four types: role-playing games (RPGs), strategy (STR) games, action shooter (ACS) games, and brain and skill (BRS) games. Chinese gamers (n = 5,593) who usually played one of these games completed an anonymous online survey that included sociodemographic characteristics, gaming patterns, gaming motivations, the Chinese version of the Video Gaming Dependency Scale (VGD-S), and the Chinese Big Five Personality Inventory Brief Version (CBF-PI-B). RESULTS: Significant differences were found between the genre-specific groups regarding age, gender, relationship status, VGD-S score, gaming patterns, and personality traits (e.g., RPG and STR players were more vulnerable to developing IGD compared to ACS and BRS players). Multivariate logistic regression analyses showed that the associated characteristics of IGD were slightly different within each genre-specific group after controlling for sociodemographic factors. Among them, daily gaming time and motivation for sensation seeking and escaping reality were associated with IGD development within the genre-specific group. CONCLUSION: Individuals in each game genre exhibited distinct characteristics that might predict IGD development (e.g., gaming patterns and personality traits). Game genre preferences should be considered in the early prevention and treatment of IGD to help high-risk individuals’ recovery. Additionally, more research should be conducted to explore RPG and STR game characteristics. Frontiers Media S.A. 2023-01-12 /pmc/articles/PMC9878381/ /pubmed/36713922 http://dx.doi.org/10.3389/fpsyt.2022.1103816 Text en Copyright © 2023 Liao, Chen, Huang, Huang, Lin, Li, Tang and Shen. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychiatry Liao, Zhenjiang Chen, Xinxin Huang, Shucai Huang, Qiuping Lin, Shuhong Li, Yifan Tang, Ying Shen, Hongxian Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres |
title | Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres |
title_full | Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres |
title_fullStr | Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres |
title_full_unstemmed | Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres |
title_short | Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres |
title_sort | exploring the associated characteristics of internet gaming disorder from the perspective of various game genres |
topic | Psychiatry |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9878381/ https://www.ncbi.nlm.nih.gov/pubmed/36713922 http://dx.doi.org/10.3389/fpsyt.2022.1103816 |
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