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Gamification and discovery learning: Motivating and involving students in the learning process()

The widespread use of new technologies by students has forced universities to include active methodologies in their pedagogy. This process has accelerated due to the COVID-19 pandemic, introducing innovative changes in pedagogy. This has motivated many lecturers to increase student motivation. The n...

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Detalles Bibliográficos
Autores principales: Aldalur, Iñigo, Perez, Alain
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9880393/
https://www.ncbi.nlm.nih.gov/pubmed/36711271
http://dx.doi.org/10.1016/j.heliyon.2023.e13135

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