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A tablet-based game for the assessment of visual motor skills in autistic children
Increasing evidence suggests that early motor impairments are a common feature of autism. Thus, scalable, quantitative methods for measuring motor behavior in young autistic children are needed. This work presents an engaging and scalable assessment of visual-motor abilities based on a bubble-poppin...
Autores principales: | , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9898502/ https://www.ncbi.nlm.nih.gov/pubmed/36737475 http://dx.doi.org/10.1038/s41746-023-00762-6 |
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author | Perochon, Sam Matias Di Martino, J. Carpenter, Kimberly L. H. Compton, Scott Davis, Naomi Espinosa, Steven Franz, Lauren Rieder, Amber D. Sullivan, Connor Sapiro, Guillermo Dawson, Geraldine |
author_facet | Perochon, Sam Matias Di Martino, J. Carpenter, Kimberly L. H. Compton, Scott Davis, Naomi Espinosa, Steven Franz, Lauren Rieder, Amber D. Sullivan, Connor Sapiro, Guillermo Dawson, Geraldine |
author_sort | Perochon, Sam |
collection | PubMed |
description | Increasing evidence suggests that early motor impairments are a common feature of autism. Thus, scalable, quantitative methods for measuring motor behavior in young autistic children are needed. This work presents an engaging and scalable assessment of visual-motor abilities based on a bubble-popping game administered on a tablet. Participants are 233 children ranging from 1.5 to 10 years of age (147 neurotypical children and 86 children diagnosed with autism spectrum disorder [autistic], of which 32 are also diagnosed with co-occurring attention-deficit/hyperactivity disorder [autistic+ADHD]). Computer vision analyses are used to extract several game-based touch features, which are compared across autistic, autistic+ADHD, and neurotypical participants. Results show that younger (1.5-3 years) autistic children pop the bubbles at a lower rate, and their ability to touch the bubble’s center is less accurate compared to neurotypical children. When they pop a bubble, their finger lingers for a longer period, and they show more variability in their performance. In older children (3-10-years), consistent with previous research, the presence of co-occurring ADHD is associated with greater motor impairment, reflected in lower accuracy and more variable performance. Several motor features are correlated with standardized assessments of fine motor and cognitive abilities, as evaluated by an independent clinical assessment. These results highlight the potential of touch-based games as an efficient and scalable approach for assessing children’s visual-motor skills, which can be part of a broader screening tool for identifying early signs associated with autism. |
format | Online Article Text |
id | pubmed-9898502 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-98985022023-02-05 A tablet-based game for the assessment of visual motor skills in autistic children Perochon, Sam Matias Di Martino, J. Carpenter, Kimberly L. H. Compton, Scott Davis, Naomi Espinosa, Steven Franz, Lauren Rieder, Amber D. Sullivan, Connor Sapiro, Guillermo Dawson, Geraldine NPJ Digit Med Article Increasing evidence suggests that early motor impairments are a common feature of autism. Thus, scalable, quantitative methods for measuring motor behavior in young autistic children are needed. This work presents an engaging and scalable assessment of visual-motor abilities based on a bubble-popping game administered on a tablet. Participants are 233 children ranging from 1.5 to 10 years of age (147 neurotypical children and 86 children diagnosed with autism spectrum disorder [autistic], of which 32 are also diagnosed with co-occurring attention-deficit/hyperactivity disorder [autistic+ADHD]). Computer vision analyses are used to extract several game-based touch features, which are compared across autistic, autistic+ADHD, and neurotypical participants. Results show that younger (1.5-3 years) autistic children pop the bubbles at a lower rate, and their ability to touch the bubble’s center is less accurate compared to neurotypical children. When they pop a bubble, their finger lingers for a longer period, and they show more variability in their performance. In older children (3-10-years), consistent with previous research, the presence of co-occurring ADHD is associated with greater motor impairment, reflected in lower accuracy and more variable performance. Several motor features are correlated with standardized assessments of fine motor and cognitive abilities, as evaluated by an independent clinical assessment. These results highlight the potential of touch-based games as an efficient and scalable approach for assessing children’s visual-motor skills, which can be part of a broader screening tool for identifying early signs associated with autism. Nature Publishing Group UK 2023-02-03 /pmc/articles/PMC9898502/ /pubmed/36737475 http://dx.doi.org/10.1038/s41746-023-00762-6 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Perochon, Sam Matias Di Martino, J. Carpenter, Kimberly L. H. Compton, Scott Davis, Naomi Espinosa, Steven Franz, Lauren Rieder, Amber D. Sullivan, Connor Sapiro, Guillermo Dawson, Geraldine A tablet-based game for the assessment of visual motor skills in autistic children |
title | A tablet-based game for the assessment of visual motor skills in autistic children |
title_full | A tablet-based game for the assessment of visual motor skills in autistic children |
title_fullStr | A tablet-based game for the assessment of visual motor skills in autistic children |
title_full_unstemmed | A tablet-based game for the assessment of visual motor skills in autistic children |
title_short | A tablet-based game for the assessment of visual motor skills in autistic children |
title_sort | tablet-based game for the assessment of visual motor skills in autistic children |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9898502/ https://www.ncbi.nlm.nih.gov/pubmed/36737475 http://dx.doi.org/10.1038/s41746-023-00762-6 |
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