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Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education
Serious games (computer-based learning games) are increasingly used in medical education at various levels, as user access is independent of location and time and promotes non-linear learning. In legal medicine, interactive digital media are still scarce. The freely accessible online serious game “A...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Berlin Heidelberg
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9902303/ https://www.ncbi.nlm.nih.gov/pubmed/36625885 http://dx.doi.org/10.1007/s00414-023-02946-x |
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author | Anders, Sven Steen, Antonia Müller, Tjark Krause, Waldemar Sanwald, Annika Raupach, Tobias Ondruschka, Benjamin Krebs, Oliver |
author_facet | Anders, Sven Steen, Antonia Müller, Tjark Krause, Waldemar Sanwald, Annika Raupach, Tobias Ondruschka, Benjamin Krebs, Oliver |
author_sort | Anders, Sven |
collection | PubMed |
description | Serious games (computer-based learning games) are increasingly used in medical education at various levels, as user access is independent of location and time and promotes non-linear learning. In legal medicine, interactive digital media are still scarce. The freely accessible online serious game “Adventure Legal Medicine” was developed as part of the “Hamburg Open Online University”. The goal was to teach the basics of forensic casework in a point-and-click adventure setting consisting of five cases. During development, 40 medical students were asked to evaluate the game anonymously. The System Usability Scale (SUS) resulted in a mean score of 86.7 (SD 8.3), which corresponds to above-average usability. Further specific evaluations revealed a good to very good rating of the game with no differences in terms of gender (p = 0.214), first-year versus advanced students (p = 0.393) and students who never/rarely or sometimes/often played computer games (p = 0.780). Since there are only a few digital media so far that allow curricular integration into undergraduate teaching in legal medicine, this serious game represents a possibility to integrate digital media into both face-to-face teaching and distance learning and to use it as a supplement to the medical school’s own teaching offer, encouraging users to actively engage with the subject. |
format | Online Article Text |
id | pubmed-9902303 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Springer Berlin Heidelberg |
record_format | MEDLINE/PubMed |
spelling | pubmed-99023032023-02-08 Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education Anders, Sven Steen, Antonia Müller, Tjark Krause, Waldemar Sanwald, Annika Raupach, Tobias Ondruschka, Benjamin Krebs, Oliver Int J Legal Med Original Article Serious games (computer-based learning games) are increasingly used in medical education at various levels, as user access is independent of location and time and promotes non-linear learning. In legal medicine, interactive digital media are still scarce. The freely accessible online serious game “Adventure Legal Medicine” was developed as part of the “Hamburg Open Online University”. The goal was to teach the basics of forensic casework in a point-and-click adventure setting consisting of five cases. During development, 40 medical students were asked to evaluate the game anonymously. The System Usability Scale (SUS) resulted in a mean score of 86.7 (SD 8.3), which corresponds to above-average usability. Further specific evaluations revealed a good to very good rating of the game with no differences in terms of gender (p = 0.214), first-year versus advanced students (p = 0.393) and students who never/rarely or sometimes/often played computer games (p = 0.780). Since there are only a few digital media so far that allow curricular integration into undergraduate teaching in legal medicine, this serious game represents a possibility to integrate digital media into both face-to-face teaching and distance learning and to use it as a supplement to the medical school’s own teaching offer, encouraging users to actively engage with the subject. Springer Berlin Heidelberg 2023-01-10 2023 /pmc/articles/PMC9902303/ /pubmed/36625885 http://dx.doi.org/10.1007/s00414-023-02946-x Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Original Article Anders, Sven Steen, Antonia Müller, Tjark Krause, Waldemar Sanwald, Annika Raupach, Tobias Ondruschka, Benjamin Krebs, Oliver Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education |
title | Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education |
title_full | Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education |
title_fullStr | Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education |
title_full_unstemmed | Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education |
title_short | Adventure Legal Medicine: a free online serious game for supplementary use in undergraduate medical education |
title_sort | adventure legal medicine: a free online serious game for supplementary use in undergraduate medical education |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9902303/ https://www.ncbi.nlm.nih.gov/pubmed/36625885 http://dx.doi.org/10.1007/s00414-023-02946-x |
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