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UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems

The performance of game AI can significantly impact the purchase decisions of users. User experience (UX) technology can evaluate user satisfaction with game AI by analyzing user interaction input through a user interface (UI). Although traditional UX-based game agent systems use a UX evaluation to...

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Autores principales: Gu, Bonwoo, Sung, Yunsick
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9918927/
https://www.ncbi.nlm.nih.gov/pubmed/36772707
http://dx.doi.org/10.3390/s23031651
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author Gu, Bonwoo
Sung, Yunsick
author_facet Gu, Bonwoo
Sung, Yunsick
author_sort Gu, Bonwoo
collection PubMed
description The performance of game AI can significantly impact the purchase decisions of users. User experience (UX) technology can evaluate user satisfaction with game AI by analyzing user interaction input through a user interface (UI). Although traditional UX-based game agent systems use a UX evaluation to identify the common interaction trends of multiple users, there is a limit to evaluating UX data, i.e., creating a UX evaluation and identifying the interaction trend for each individual user. The loss of UX data features for each user should be minimized and reflected to provide a personalized game agent system for each user. This paper proposes a UX framework for game agent systems in which a UX data reduction method is applied to improve the interaction for each user. The proposed UX framework maintains non-trend data features in the UX dataset where overfitting occurs to provide a personalized game agent system for each user, achieved by minimizing the loss of UX data features for each user. The proposed UX framework is applied to a game called “Freestyle” to verify its performance. By using the proposed UX framework, the imbalanced UX dataset of the Freestyle game minimizes overfitting and becomes a UX dataset that reflects the interaction trend of each user. The UX dataset generated from the proposed UX framework is used to provide customized game agents of each user to enhanced interaction. Furthermore, the proposed UX framework is expected to contribute to the research on UX-based personalized services.
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spelling pubmed-99189272023-02-12 UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems Gu, Bonwoo Sung, Yunsick Sensors (Basel) Article The performance of game AI can significantly impact the purchase decisions of users. User experience (UX) technology can evaluate user satisfaction with game AI by analyzing user interaction input through a user interface (UI). Although traditional UX-based game agent systems use a UX evaluation to identify the common interaction trends of multiple users, there is a limit to evaluating UX data, i.e., creating a UX evaluation and identifying the interaction trend for each individual user. The loss of UX data features for each user should be minimized and reflected to provide a personalized game agent system for each user. This paper proposes a UX framework for game agent systems in which a UX data reduction method is applied to improve the interaction for each user. The proposed UX framework maintains non-trend data features in the UX dataset where overfitting occurs to provide a personalized game agent system for each user, achieved by minimizing the loss of UX data features for each user. The proposed UX framework is applied to a game called “Freestyle” to verify its performance. By using the proposed UX framework, the imbalanced UX dataset of the Freestyle game minimizes overfitting and becomes a UX dataset that reflects the interaction trend of each user. The UX dataset generated from the proposed UX framework is used to provide customized game agents of each user to enhanced interaction. Furthermore, the proposed UX framework is expected to contribute to the research on UX-based personalized services. MDPI 2023-02-02 /pmc/articles/PMC9918927/ /pubmed/36772707 http://dx.doi.org/10.3390/s23031651 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Gu, Bonwoo
Sung, Yunsick
UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems
title UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems
title_full UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems
title_fullStr UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems
title_full_unstemmed UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems
title_short UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent Systems
title_sort ux framework including imbalanced ux dataset reduction method for analyzing interaction trends of agent systems
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9918927/
https://www.ncbi.nlm.nih.gov/pubmed/36772707
http://dx.doi.org/10.3390/s23031651
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