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Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing

Mobile devices may use mobile edge computing to improve energy efficiency and responsiveness by offloading computation tasks to edge servers. However, the transmissions of mobile devices may result in interference that decreases the upload rate and prolongs transmission delay. Clustering has been sh...

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Detalles Bibliográficos
Autores principales: Huang, Yan-Yun, Wang, Pi-Chung
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9919130/
https://www.ncbi.nlm.nih.gov/pubmed/36772194
http://dx.doi.org/10.3390/s23031155
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author Huang, Yan-Yun
Wang, Pi-Chung
author_facet Huang, Yan-Yun
Wang, Pi-Chung
author_sort Huang, Yan-Yun
collection PubMed
description Mobile devices may use mobile edge computing to improve energy efficiency and responsiveness by offloading computation tasks to edge servers. However, the transmissions of mobile devices may result in interference that decreases the upload rate and prolongs transmission delay. Clustering has been shown as an effective approach to improve the transmission efficiency for dense devices, but there is no distributed algorithm for the optimization of clustering and computation offloading. In this work, we study the optimization problem of computation offloading to minimize the energy consumption of mobile devices in mobile edge computing by adaptively clustering devices to improve the transmission efficiency. To address the optimization problem in a distributed manner, the decision problem of clustering and computation offloading for mobile devices is formulated as a potential game. We introduce the construction of the potential game and show the existence of Nash equilibrium in the game with a finite enhancement ability. Then, we propose a distributed algorithm of clustering and computation offloading based on game theory. We conducted a simulation to evaluate the proposed algorithm. The numerical results from our simulation show that our algorithm can improve offloading efficiency for mobile devices in mobile edge computing by improving transmission efficiency. By offloading more tasks to edge servers, both the energy efficiency of mobile devices and the responsiveness of computation-intensive applications can be improved simultaneously.
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spelling pubmed-99191302023-02-12 Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing Huang, Yan-Yun Wang, Pi-Chung Sensors (Basel) Article Mobile devices may use mobile edge computing to improve energy efficiency and responsiveness by offloading computation tasks to edge servers. However, the transmissions of mobile devices may result in interference that decreases the upload rate and prolongs transmission delay. Clustering has been shown as an effective approach to improve the transmission efficiency for dense devices, but there is no distributed algorithm for the optimization of clustering and computation offloading. In this work, we study the optimization problem of computation offloading to minimize the energy consumption of mobile devices in mobile edge computing by adaptively clustering devices to improve the transmission efficiency. To address the optimization problem in a distributed manner, the decision problem of clustering and computation offloading for mobile devices is formulated as a potential game. We introduce the construction of the potential game and show the existence of Nash equilibrium in the game with a finite enhancement ability. Then, we propose a distributed algorithm of clustering and computation offloading based on game theory. We conducted a simulation to evaluate the proposed algorithm. The numerical results from our simulation show that our algorithm can improve offloading efficiency for mobile devices in mobile edge computing by improving transmission efficiency. By offloading more tasks to edge servers, both the energy efficiency of mobile devices and the responsiveness of computation-intensive applications can be improved simultaneously. MDPI 2023-01-19 /pmc/articles/PMC9919130/ /pubmed/36772194 http://dx.doi.org/10.3390/s23031155 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Huang, Yan-Yun
Wang, Pi-Chung
Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing
title Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing
title_full Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing
title_fullStr Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing
title_full_unstemmed Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing
title_short Computation Offloading and User-Clustering Game in Multi-Channel Cellular Networks for Mobile Edge Computing
title_sort computation offloading and user-clustering game in multi-channel cellular networks for mobile edge computing
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9919130/
https://www.ncbi.nlm.nih.gov/pubmed/36772194
http://dx.doi.org/10.3390/s23031155
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