Cargando…
Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial
Iron deficiency anemia is the most common type of micronutrient deficiency in the world. Adolescence represents a period of increased risk of iron deficiency. Therefore, we aimed to determine the impact of nutrition education by a digital game on markers of iron‐deficient anemia in adolescent girls....
Autores principales: | , , , , , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2022
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9922111/ https://www.ncbi.nlm.nih.gov/pubmed/36789052 http://dx.doi.org/10.1002/fsn3.3120 |
_version_ | 1784887471887089664 |
---|---|
author | Ghadam, Omid Sabet Sohrabi, Zahra Mehrabi, Manoosh Fararouei, Mohammad Shahraki, Mansour Hejazi, Najme Clark, Cain C. T. Mehrabani, Sanaz Gerami, Shirin Nouri, Mehran |
author_facet | Ghadam, Omid Sabet Sohrabi, Zahra Mehrabi, Manoosh Fararouei, Mohammad Shahraki, Mansour Hejazi, Najme Clark, Cain C. T. Mehrabani, Sanaz Gerami, Shirin Nouri, Mehran |
author_sort | Ghadam, Omid Sabet |
collection | PubMed |
description | Iron deficiency anemia is the most common type of micronutrient deficiency in the world. Adolescence represents a period of increased risk of iron deficiency. Therefore, we aimed to determine the impact of nutrition education by a digital game on markers of iron‐deficient anemia in adolescent girls. In this study, 176 adolescent girls were randomly dichotomized into the intervention and control groups. At the beginning and the end of the intervention, knowledge, attitude, and practice of both groups were assessed by a questionnaire. Girls in the intervention group received the necessary education through a digital game during a 14‐week period, while those in the control group received basic nutritional education through PowerPoint and pamphlets. Additionally, serum transferrin, serum iron, transferrin saturation, ferritin, CBC difference, and total iron binding capacity (TIBC) tests were checked. In this study, nutrition education significantly increased the level of knowledge, attitude, and practice of adolescent girls regarding their diet (p ˂ .05). Hemoglobin level was also significantly raised (p ˂ .05). However, no significant effect was observed on other markers of iron‐deficient anemia, such as serum iron, TIBC, and hematocrit, in the intervention group compared with the control group (p ˃ .05). The results of this study indicated the positive impact of nutrition education based on digital game on knowledge, attitude, and practice scores, as well as a significant difference in hemoglobin. It is recommended that educational games be designed for students in the future to promote health and nutrition information. |
format | Online Article Text |
id | pubmed-9922111 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | John Wiley and Sons Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-99221112023-02-13 Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial Ghadam, Omid Sabet Sohrabi, Zahra Mehrabi, Manoosh Fararouei, Mohammad Shahraki, Mansour Hejazi, Najme Clark, Cain C. T. Mehrabani, Sanaz Gerami, Shirin Nouri, Mehran Food Sci Nutr Original Articles Iron deficiency anemia is the most common type of micronutrient deficiency in the world. Adolescence represents a period of increased risk of iron deficiency. Therefore, we aimed to determine the impact of nutrition education by a digital game on markers of iron‐deficient anemia in adolescent girls. In this study, 176 adolescent girls were randomly dichotomized into the intervention and control groups. At the beginning and the end of the intervention, knowledge, attitude, and practice of both groups were assessed by a questionnaire. Girls in the intervention group received the necessary education through a digital game during a 14‐week period, while those in the control group received basic nutritional education through PowerPoint and pamphlets. Additionally, serum transferrin, serum iron, transferrin saturation, ferritin, CBC difference, and total iron binding capacity (TIBC) tests were checked. In this study, nutrition education significantly increased the level of knowledge, attitude, and practice of adolescent girls regarding their diet (p ˂ .05). Hemoglobin level was also significantly raised (p ˂ .05). However, no significant effect was observed on other markers of iron‐deficient anemia, such as serum iron, TIBC, and hematocrit, in the intervention group compared with the control group (p ˃ .05). The results of this study indicated the positive impact of nutrition education based on digital game on knowledge, attitude, and practice scores, as well as a significant difference in hemoglobin. It is recommended that educational games be designed for students in the future to promote health and nutrition information. John Wiley and Sons Inc. 2022-11-08 /pmc/articles/PMC9922111/ /pubmed/36789052 http://dx.doi.org/10.1002/fsn3.3120 Text en © 2022 The Authors. Food Science & Nutrition published by Wiley Periodicals LLC. https://creativecommons.org/licenses/by/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Original Articles Ghadam, Omid Sabet Sohrabi, Zahra Mehrabi, Manoosh Fararouei, Mohammad Shahraki, Mansour Hejazi, Najme Clark, Cain C. T. Mehrabani, Sanaz Gerami, Shirin Nouri, Mehran Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial |
title | Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial |
title_full | Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial |
title_fullStr | Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial |
title_full_unstemmed | Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial |
title_short | Evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: A randomized clinical trial |
title_sort | evaluating the effect of digital game‐based nutrition education on anemia indicators in adolescent girls: a randomized clinical trial |
topic | Original Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9922111/ https://www.ncbi.nlm.nih.gov/pubmed/36789052 http://dx.doi.org/10.1002/fsn3.3120 |
work_keys_str_mv | AT ghadamomidsabet evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT sohrabizahra evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT mehrabimanoosh evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT fararoueimohammad evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT shahrakimansour evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT hejazinajme evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT clarkcainct evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT mehrabanisanaz evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT geramishirin evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial AT nourimehran evaluatingtheeffectofdigitalgamebasednutritioneducationonanemiaindicatorsinadolescentgirlsarandomizedclinicaltrial |