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Eye and head movements while encoding and recognizing panoramic scenes in virtual reality

One approach to studying the recognition of scenes and objects relies on the comparison of eye movement patterns during encoding and recognition. Past studies typically analyzed the perception of flat stimuli of limited extent presented on a computer monitor that did not require head movements. In c...

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Detalles Bibliográficos
Autores principales: Bischof, Walter F., Anderson, Nicola C., Kingstone, Alan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9937482/
https://www.ncbi.nlm.nih.gov/pubmed/36800398
http://dx.doi.org/10.1371/journal.pone.0282030
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author Bischof, Walter F.
Anderson, Nicola C.
Kingstone, Alan
author_facet Bischof, Walter F.
Anderson, Nicola C.
Kingstone, Alan
author_sort Bischof, Walter F.
collection PubMed
description One approach to studying the recognition of scenes and objects relies on the comparison of eye movement patterns during encoding and recognition. Past studies typically analyzed the perception of flat stimuli of limited extent presented on a computer monitor that did not require head movements. In contrast, participants in the present study saw omnidirectional panoramic scenes through an immersive 3D virtual reality viewer, and they could move their head freely to inspect different parts of the visual scenes. This allowed us to examine how unconstrained observers use their head and eyes to encode and recognize visual scenes. By studying head and eye movement within a fully immersive environment, and applying cross-recurrence analysis, we found that eye movements are strongly influenced by the content of the visual environment, as are head movements—though to a much lesser degree. Moreover, we found that the head and eyes are linked, with the head supporting, and by and large mirroring the movements of the eyes, consistent with the notion that the head operates to support the acquisition of visual information by the eyes.
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spelling pubmed-99374822023-02-18 Eye and head movements while encoding and recognizing panoramic scenes in virtual reality Bischof, Walter F. Anderson, Nicola C. Kingstone, Alan PLoS One Research Article One approach to studying the recognition of scenes and objects relies on the comparison of eye movement patterns during encoding and recognition. Past studies typically analyzed the perception of flat stimuli of limited extent presented on a computer monitor that did not require head movements. In contrast, participants in the present study saw omnidirectional panoramic scenes through an immersive 3D virtual reality viewer, and they could move their head freely to inspect different parts of the visual scenes. This allowed us to examine how unconstrained observers use their head and eyes to encode and recognize visual scenes. By studying head and eye movement within a fully immersive environment, and applying cross-recurrence analysis, we found that eye movements are strongly influenced by the content of the visual environment, as are head movements—though to a much lesser degree. Moreover, we found that the head and eyes are linked, with the head supporting, and by and large mirroring the movements of the eyes, consistent with the notion that the head operates to support the acquisition of visual information by the eyes. Public Library of Science 2023-02-17 /pmc/articles/PMC9937482/ /pubmed/36800398 http://dx.doi.org/10.1371/journal.pone.0282030 Text en © 2023 Bischof et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Bischof, Walter F.
Anderson, Nicola C.
Kingstone, Alan
Eye and head movements while encoding and recognizing panoramic scenes in virtual reality
title Eye and head movements while encoding and recognizing panoramic scenes in virtual reality
title_full Eye and head movements while encoding and recognizing panoramic scenes in virtual reality
title_fullStr Eye and head movements while encoding and recognizing panoramic scenes in virtual reality
title_full_unstemmed Eye and head movements while encoding and recognizing panoramic scenes in virtual reality
title_short Eye and head movements while encoding and recognizing panoramic scenes in virtual reality
title_sort eye and head movements while encoding and recognizing panoramic scenes in virtual reality
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9937482/
https://www.ncbi.nlm.nih.gov/pubmed/36800398
http://dx.doi.org/10.1371/journal.pone.0282030
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