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Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis
Virtual reality (VR) shows great potential in treating and managing various mental health conditions. This includes using VR for training or rehabilitation purposes. For example, VR is being used to improve cognitive functioning (e.g. attention) among children with attention/deficit-hyperactivity di...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer London
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9938513/ https://www.ncbi.nlm.nih.gov/pubmed/36845650 http://dx.doi.org/10.1007/s10055-023-00768-1 |
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author | Corrigan, Niamh Păsărelu, Costina-Ruxandra Voinescu, Alexandra |
author_facet | Corrigan, Niamh Păsărelu, Costina-Ruxandra Voinescu, Alexandra |
author_sort | Corrigan, Niamh |
collection | PubMed |
description | Virtual reality (VR) shows great potential in treating and managing various mental health conditions. This includes using VR for training or rehabilitation purposes. For example, VR is being used to improve cognitive functioning (e.g. attention) among children with attention/deficit-hyperactivity disorder (ADHD). The aim of the current review and meta-analysis is to evaluate the effectiveness of immersive VR-based interventions for improving cognitive deficits in children with ADHD, to investigate potential moderators of the effect size and assess treatment adherence and safety. The meta-analysis included seven randomised controlled trials (RCTs) of children with ADHD comparing immersive VR-based interventions with controls (e.g. waiting list, medication, psychotherapy, cognitive training, neurofeedback and hemoencephalographic biofeedback) on measures of cognition. Results indicated large effect sizes in favour of VR-based interventions on outcomes of global cognitive functioning, attention, and memory. Neither intervention length nor participant age moderated the effect size of global cognitive functioning. Control group type (active vs passive control group), ADHD diagnostic status (formal vs. informal) and novelty of VR technology were not significant moderators of the effect size of global cognitive functioning. Treatment adherence was similar across groups and there were no adverse effects. Results should be cautiously interpreted given the poor quality of included studies and small sample. |
format | Online Article Text |
id | pubmed-9938513 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Springer London |
record_format | MEDLINE/PubMed |
spelling | pubmed-99385132023-02-21 Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis Corrigan, Niamh Păsărelu, Costina-Ruxandra Voinescu, Alexandra Virtual Real S.I. : New Trends on Immersive Healthcare Virtual reality (VR) shows great potential in treating and managing various mental health conditions. This includes using VR for training or rehabilitation purposes. For example, VR is being used to improve cognitive functioning (e.g. attention) among children with attention/deficit-hyperactivity disorder (ADHD). The aim of the current review and meta-analysis is to evaluate the effectiveness of immersive VR-based interventions for improving cognitive deficits in children with ADHD, to investigate potential moderators of the effect size and assess treatment adherence and safety. The meta-analysis included seven randomised controlled trials (RCTs) of children with ADHD comparing immersive VR-based interventions with controls (e.g. waiting list, medication, psychotherapy, cognitive training, neurofeedback and hemoencephalographic biofeedback) on measures of cognition. Results indicated large effect sizes in favour of VR-based interventions on outcomes of global cognitive functioning, attention, and memory. Neither intervention length nor participant age moderated the effect size of global cognitive functioning. Control group type (active vs passive control group), ADHD diagnostic status (formal vs. informal) and novelty of VR technology were not significant moderators of the effect size of global cognitive functioning. Treatment adherence was similar across groups and there were no adverse effects. Results should be cautiously interpreted given the poor quality of included studies and small sample. Springer London 2023-02-18 /pmc/articles/PMC9938513/ /pubmed/36845650 http://dx.doi.org/10.1007/s10055-023-00768-1 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | S.I. : New Trends on Immersive Healthcare Corrigan, Niamh Păsărelu, Costina-Ruxandra Voinescu, Alexandra Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis |
title | Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis |
title_full | Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis |
title_fullStr | Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis |
title_full_unstemmed | Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis |
title_short | Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis |
title_sort | immersive virtual reality for improving cognitive deficits in children with adhd: a systematic review and meta-analysis |
topic | S.I. : New Trends on Immersive Healthcare |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9938513/ https://www.ncbi.nlm.nih.gov/pubmed/36845650 http://dx.doi.org/10.1007/s10055-023-00768-1 |
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