Cargando…
Positive effects of online games on the growth of college students: A qualitative study from China
OBJECTIVES: This study aimed to explore the positive effects of online games on college students’ psychological demands and individual growth. METHODS: A qualitative study design was carried out in September 2021. Semi-structured, in-depth, and individual interviews were conducted with a purposive s...
Autores principales: | , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9998671/ https://www.ncbi.nlm.nih.gov/pubmed/36910775 http://dx.doi.org/10.3389/fpsyg.2023.1008211 |
_version_ | 1784903515768881152 |
---|---|
author | Li, Feiyue Zhang, Di Wu, Suowei Zhou, Rui Dong, Chaoqun Zhang, Jingjing |
author_facet | Li, Feiyue Zhang, Di Wu, Suowei Zhou, Rui Dong, Chaoqun Zhang, Jingjing |
author_sort | Li, Feiyue |
collection | PubMed |
description | OBJECTIVES: This study aimed to explore the positive effects of online games on college students’ psychological demands and individual growth. METHODS: A qualitative study design was carried out in September 2021. Semi-structured, in-depth, and individual interviews were conducted with a purposive sample of 20 undergraduates who played the online game “Glory of Kings” from six universities. Thematic analysis was employed to explore the positive features caused by “Glory of Kings”. RESULTS: College students reported three positive effects of online games, namely, satisfying the need for personal growth, meeting the requirement of social life and promoting academic performance. CONCLUSION: College educators and families should take advantage of the positive effect of online games to guide college students to use online games reasonably. |
format | Online Article Text |
id | pubmed-9998671 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-99986712023-03-11 Positive effects of online games on the growth of college students: A qualitative study from China Li, Feiyue Zhang, Di Wu, Suowei Zhou, Rui Dong, Chaoqun Zhang, Jingjing Front Psychol Psychology OBJECTIVES: This study aimed to explore the positive effects of online games on college students’ psychological demands and individual growth. METHODS: A qualitative study design was carried out in September 2021. Semi-structured, in-depth, and individual interviews were conducted with a purposive sample of 20 undergraduates who played the online game “Glory of Kings” from six universities. Thematic analysis was employed to explore the positive features caused by “Glory of Kings”. RESULTS: College students reported three positive effects of online games, namely, satisfying the need for personal growth, meeting the requirement of social life and promoting academic performance. CONCLUSION: College educators and families should take advantage of the positive effect of online games to guide college students to use online games reasonably. Frontiers Media S.A. 2023-02-24 /pmc/articles/PMC9998671/ /pubmed/36910775 http://dx.doi.org/10.3389/fpsyg.2023.1008211 Text en Copyright © 2023 Li, Zhang, Wu, Zhou, Dong and Zhang. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Li, Feiyue Zhang, Di Wu, Suowei Zhou, Rui Dong, Chaoqun Zhang, Jingjing Positive effects of online games on the growth of college students: A qualitative study from China |
title | Positive effects of online games on the growth of college students: A qualitative study from China |
title_full | Positive effects of online games on the growth of college students: A qualitative study from China |
title_fullStr | Positive effects of online games on the growth of college students: A qualitative study from China |
title_full_unstemmed | Positive effects of online games on the growth of college students: A qualitative study from China |
title_short | Positive effects of online games on the growth of college students: A qualitative study from China |
title_sort | positive effects of online games on the growth of college students: a qualitative study from china |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9998671/ https://www.ncbi.nlm.nih.gov/pubmed/36910775 http://dx.doi.org/10.3389/fpsyg.2023.1008211 |
work_keys_str_mv | AT lifeiyue positiveeffectsofonlinegamesonthegrowthofcollegestudentsaqualitativestudyfromchina AT zhangdi positiveeffectsofonlinegamesonthegrowthofcollegestudentsaqualitativestudyfromchina AT wusuowei positiveeffectsofonlinegamesonthegrowthofcollegestudentsaqualitativestudyfromchina AT zhourui positiveeffectsofonlinegamesonthegrowthofcollegestudentsaqualitativestudyfromchina AT dongchaoqun positiveeffectsofonlinegamesonthegrowthofcollegestudentsaqualitativestudyfromchina AT zhangjingjing positiveeffectsofonlinegamesonthegrowthofcollegestudentsaqualitativestudyfromchina |