Mostrando 41 - 60 Resultados de 189 Para Buscar '"Nintendo"', tiempo de consulta: 0.12s Limitar resultados
  1. 41
    “…This pilot study was undertaken to determine whether the Nintendo(® )WiiFit was a feasible and acceptable intervention in community-dwelling older fallers. …”
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  2. 42
    por Park, Jungseo, Lee, Daehee, Lee, Sangyong
    Publicado 2014
    “…[Purpose] The present study aimed to determine the effect of virtual reality exercise using the Nintendo Wii Fit on the muscle activities of the trunk and lower extremities of normal adults. …”
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  3. 43
    “…We therefore developed a custom software, which utilizes the portable and low-cost standard Nintendo Wii board (NWB) to record RT. The aims in the study were to (1) explore if the test could differentiate old and young adults, and (2) to study learning effects between test-sessions, and (3) to examine reproducibility. …”
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  4. 44
    “…[Purpose] This study aimed to explore the possibility of improving functional balance using an exercise program with Nintendo and the Balance Board peripheral in subjects with cerebral palsy. …”
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  5. 45
    “…AIMS: The purpose of this study was assess the effect of a training session with Nintendo Wii® on the hemodynamic responses of healthy women not involved in regular physical exercise. …”
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  6. 46
    “…BACKGROUND: Portable, low-cost, objective and reproducible assessment of muscle strength in the lower limbs is important as it allows clinicians to precisly track progression of patients undergoing rehabilitation. The Nintendo Wii Balance Board (WBB) is portable, inexpensive, durable, available worldwide, and may serve the above function. …”
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  7. 47
    “…Background: Nintendo(®) Wii-based therapy (NWT) is a non-immersive virtual reality therapy used to recover upper extremity (UE) motor function in children with cerebral palsy (CP). …”
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  10. 50
    por Kim, JaeEun, Lee, MiYoung, Yim, JongEun
    Publicado 2019
    “…Afterwards, groups 1 and 2 played Nintendo games for 20 min, but group 3 did not. The total intervention period was 40 min/day, 2 days/week, for 8 weeks. …”
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  11. 51
    “…Data provided with this article are relative to kinetic measures from standing posture trials in eye open and eye closed conditions of 15 healthy subjects, acquired from a dynamometric force plate and a Nintendo Wii Balance Board (NBB). Data have been originally collected for a research project aimed at evaluating the reliability of low-cost devices in clinical scenarios. …”
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  12. 52
    “…INTRODUCTION: Many stroke patients experience loss of arm function requiring rehabilitation, which is expensive, repetitive, and does not always translate into “real life.” Nintendo Wii Sports™ (Wii™) may offer task-specific training that is repetitive and motivating. …”
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  14. 54
    “…We have found, however, that the yoga pose “tree,” as integrated into the Nintendo(®) Wii Fit Balance Board with its own scoring system, also correlates with the gold-standard Sensory Organization Test. …”
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    “…OBJECTIVE: To provide RT reference data and to characterize the age-related changes in RT measured by the Nintendo Wii Balance Board. METHOD: Healthy participants were recruited at various locations and their RT in hands and feet were tested by six assessors using the Nintendo Wii Balance Board. …”
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  20. 60
    “…OBJECTIVES: While the health and well-being benefits of physical activity are recognised, people with multiple sclerosis (MS) often face greater barriers than the general population. The Nintendo Wii potentially offers a fun, convenient way of overcoming some of these. …”
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