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61por Eika, F., Blomkvist, A. W., Rahbek, M. T., Eikhof, K. D., Hansen, M. D., Søndergaard, M., Ryg, J., Andersen, S., Jorgensen, M. G.“…A mobile and user-friendly device would facilitate a wider use of these measures in the clinical setting. The Nintendo Wii Balance Board (WBB) is a novel and pragmatic tool that has been validated for measuring muscle strength and other clinically relevant physiological variables. …”
Publicado 2019
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62por Wu, Yi-Syuan, Wang, Wei-Yun, Chan, Ta-Chien, Chiu, Yu-Lung, Lin, Hung-Che, Chang, Yu-Tien, Wu, Hao-Yi, Liu, Tzu-Chi, Chuang, Yu-Cheng, Wu, Jonan, Chang, Wen-Yen, Sun, Chien-An, Lin, Meng-Chiung, Tseng, Vincent S, Hu, Je-Ming, Li, Yuan-Kuei, Hsiao, Po-Jen, Chen, Chao-Wen, Kao, Hao-Yun, Lee, Chia-Cheng, Hsieh, Chung-Bao, Wang, Chih-Hung, Chu, Chi-Ming“…OBJECTIVE: We intended to investigate the relationships between a Nintendo Ring Fit Adventure (RFA) intervention and improvements in running time, cardiac force index (CFI), sleep quality (Chinese version of the Pittsburgh Sleep Quality Index score), and mood disorders (5-item Brief Symptom Rating Scale score). …”
Publicado 2022
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63por Thomas, Sarah, Fazakarley, Louise, Thomas, Peter W, Brenton, Sarah, Collyer, Sarah, Perring, Steve, Scott, Rebecca, Galvin, Kathleen, Hillier, Charles“…Pilot research suggests the Nintendo Wii can be used safely at home by pwMS with minimal mobility/balance issues and may confer benefits. …”
Publicado 2014
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64por Imam, Bita, Miller, William C, Finlayson, Heather C, Eng, Janice J, Payne, Michael WC, Jarus, Tal, Goldsmith, Charles H, Mitchell, Ian M“…Existing rehabilitation practices frequently fail to meet this demand. Nintendo Wii Fit may be a valuable tool to enable rehabilitation interventions. …”
Publicado 2014
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65“…We investigated the effect of training with Nintendo Wii Fit games on motor performance in children with spastic cerebral palsy. …”
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66por Comeras-Chueca, Cristina, Villalba-Heredia, Lorena, Pérez-Llera, Marcos, Lozano-Berges, Gabriel, Marín-Puyalto, Jorge, Vicente-Rodríguez, Germán, Matute-Llorente, Ángel, Casajús, José A., González-Agüero, Alejandro“…The AVG used were the Xbox Kinect, Nintendo Wii, dance mats, BKOOL cycling simulator, and Nintendo Switch. …”
Publicado 2020
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67“…However, not much is known on the effectiveness of the Nintendo(® )Wii™ to improve fall efficacy and reduce falls in a moderately frail older adult. …”
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68por de Carvalho, Isabela Feitosa, Leme, Gianluca Loyolla Montanari, Scheicher, Marcos Eduardo“…METHODS: Twenty elderly women were divided into two groups: group I: trained with the use of the Nintendo Wii; group II: trained using the Nintendo Wii and the addition of sensory information (subpatellar bandage). …”
Publicado 2018
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69“…The experimental group completed training using Nintendo’s Wii Fit game three times a week for 3 weeks while the control group continued with normal activities. …”
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70por POLLOCK, BRANDON S., BARKLEY, JACOB E., POTENZINI, NICK, DESALVO, RENEE M., BUSER, STACEY L., OTTERSTETTER, RONALD, JUVANCIC-HELTZEL, JUDITH A.“…The purpose of this investigation was to determine the association between RPE scores and heart rate while playing the Nintendo Wii. Healthy adults (N = 13, 53.5 ± 5.4 years old) participated in two exercise sessions using the Nintendo Wii Fit Plus. …”
Publicado 2013
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71“…The ability to correctly identify depth on the Nintendo 3DS remained at 100% until suppression of one eye occurred. …”
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72“…PURPOSE: To compare the efficacy between virtual reality intervention (using Nintendo Wii) along with conventional occupational therapy and conventional occupational therapy alone in improving upper limb function in patients with spinal cord injury (SCI). …”
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73por Montero-Alía, Pilar, Miralles-Basseda, Ramón, López-Jiménez, Tomás, Muñoz-Ortiz, Laura, Jiménez-González, Mercè, Prat-Rovira, Josep, Albarrán-Sánchez, José Luís, Manresa-Domínguez, Josep Maria, Andreu-Concha, Celia Maria, Rodríguez-Pérez, M Carmen, Martí-Cervantes, Juan José, Sañudo-Blanco, Lidia, Sánchez-Pérez, Carlos Andrés, Dolader-Olivé, Sònia, Torán-Monserrat, Pere“…OBJECTIVES: to assess the effect of balance training using the NintendoTM Wii game console on balance (primary outcome), falls and fear of falling. …”
Publicado 2019
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74“…The purpose of this study was to examine the effects of virtual reality exercise (VRE) using Nintendo Wii-Fit on physical fitness of Korean adults with schizophrenia living in a mental health facility located in South Korea. …”
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75Wii-based Balance Therapy to Improve Balance Function of Children with Cerebral Palsy: A Pilot Studypor Tarakci, Devrim, Ozdincler, Arzu Razak, Tarakci, Ela, Tutuncuoglu, Fatih, Ozmen, Meral“…[Purpose] Cerebral palsy is a sensorimotor disorder that affects the control of posture and movement. The Nintendo(®) Wii Fit offers an inexpensive, enjoyable, suitable alternative to more complex systems for children with cerebral palsy. …”
Publicado 2013
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76“…[Purpose] The potential health benefits of the Nintendo Wii balance board exercise have been widely investigated. …”
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77“…OBJECTIVE: To evaluate the level of activity that Nintendo Wii(TM) can elicit in intensive care unit patients and its associated safety and patient satisfaction. …”
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78por Valenzuela, Elisa, Rosa, Renata, Monteiro, Carlos, Keniston, Leslie, Ayupe, Kênnea, Frônio, Jaqueline, Chagas, Paula“…A two-week intervention phase was performed with twelve Nintendo(®) Wii games in six sessions (90 min) per week. …”
Publicado 2021
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79“…EXPECTED RESULTS: Results of the study will provide an answer to the question if the virtual reality application the Nintendo Wii is a feasible and useable device to increase the daily activity of HF patients in the home situation. …”
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80por Bourrelier, Julien, Fautrelle, Lilian, Haratyk, Etienne, Manckoundia, Patrick, Mérienne, Frédéric, Mourey, France, Kubicki, Alexandre“…The aim of this study was thus to test the efficiency of a VR system on the enhancement of the APA period, compared to the use of a Nintendo Wii system. Methods: Frail older adults (n = 37) were included in this study who were randomized and divided into a VR exercises group (VR group) or a control group using the Nintendo Wii system (CTRL group). …”
Publicado 2021
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