Mostrando 101 - 120 Resultados de 399 Para Buscar 'Game Freak~', tiempo de consulta: 1.87s Limitar resultados
  1. 101
    “…The purpose of this article is to discuss how TSG promotes intercultural dialog with a focus on sustainability, and how it empowers people and creates equality among its players. We understand that TSG can break socio-cultural barriers. …”
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  2. 102
    “…The Rock-Paper-Scissors (RPS) game of three species and its extensions [e.g., the Rock-Paper-Scissors-Lizard-Spock (RPSLS) game] are paradigmatic models in this field. …”
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  3. 103
    “…We introduce a game inspired by the challenges of disease management in livestock farming and the transmission of endemic disease through a trade network. …”
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  4. 104
    por Raducha, Tomasz, San Miguel, Maxi
    Publicado 2023
    “…The population on each layer plays a different game, with layer I preferring the opposite strategy to layer II. …”
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  5. 105
    “…Significantly higher HR(mean), %HR(peak), HR(peak), and %HRR were noted among category B players, and higher %HR(peak) and %HRR among category A players at the highest tournament level compared to friendly games. …”
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  6. 106
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  9. 109
    por Bilge, Murat
    Publicado 2012
    “…The technical variables used to compare the tournaments included: the average number of attacks, the efficiency of attacks, the efficiency of goal throws, fast break goals per game, the efficiency of fast breaks, the efficiency of the goalkeeper, saves by the goalkeeper per game, number of turnovers per game, and the efficiency of position throws (wing, pivot, back court, break-through, fast break, and 7-meter). …”
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  10. 110
    por Wu, Te, Fu, Feng, Zhang, Yanling, Wang, Long
    Publicado 2013
    “…It is of importance and interest to break the symmetry in role assignment especially when the game is repeatedly played in a heterogeneous population. …”
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  11. 111
    “…A game of rock-paper-scissors is an interesting example of an interaction where none of the pure strategies strictly dominates all others, leading to a cyclic pattern. …”
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  12. 112
    “…Results showed a significant decrease in Limbs Movements and expressions of Positive Affect, an increase in Gaze Away and in Stunned Expression when the game structure was violated. These results indicate that the violated game conditions were experienced as less engaging, either because of an unexpected break in the established joint routine, or simply because they were weaker versions of the same game. …”
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  13. 113
  14. 114
    “…We address this problem by presenting a proof-of-concept attack on QRG-based QM schemes, where we show that even imperfect quantum cloning can, under some circumstances, provide enough information to break a QRG-based QM scheme.…”
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  15. 115
  16. 116
    por Strom, Amy R., Barolo, Scott
    Publicado 2011
    “…The code-breaking game Mastermind, which can be played in minutes at no cost, creates opportunities for students to discuss scientific reasoning, hypothesis-testing, effective experimental design, and sound interpretation of results.…”
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  17. 117
    “…BACKGROUND: Today, due to developing communicative technologies, computer games and other audio-visual media as social phenomena, are very attractive and have a great effect on children and adolescents. …”
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  18. 118
    por Salahshour, Mohammad
    Publicado 2022
    “…However, the basin of attraction of the cooperative fixed point is much smaller for the coordination class, and this fixed point disappears in a structured population. When the second game belongs to the anti-coordination class, the system possesses a spontaneous symmetry-breaking phase transition above which the symmetry between cooperation and defection breaks. …”
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  19. 119
    por Hausken, Kjell, Zhuang, Jun
    Publicado 2015
    “…Analyzing systems where congestion occurs – which may be in parallel, series, interlinked, or interdependent, with flows one way or both ways – this book puts forward new congestion models, breaking new ground by introducing game theory and safety/security. …”
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  20. 120
    por Lehtonen, Jussi, Otsuka, Jun
    Publicado 2023
    “…Modern evolutionary game theory typically deals with the evolution of continuous, quantitative traits under weak selection, allowing the incorporation of rich biological detail and complicated nonlinear interactions. …”
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