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Game Art Complete: All-in-One; Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able...
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Lenguaje: | eng |
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Elsevier
2008
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Acceso en línea: | http://cds.cern.ch/record/1314973 |