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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling

Must-have modeling, texturing, lighting and rendering tips - to create stunning commercial grade game art

Detalles Bibliográficos
Autor principal: Gahan, Andrew
Lenguaje:eng
Publicado: Elsevier 2008
Materias:
Acceso en línea:http://cds.cern.ch/record/1314974