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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
Must-have modeling, texturing, lighting and rendering tips - to create stunning commercial grade game art
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Lenguaje: | eng |
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Elsevier
2008
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Acceso en línea: | http://cds.cern.ch/record/1314974 |
_version_ | 1780921317054218240 |
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author | Gahan, Andrew |
author_facet | Gahan, Andrew |
author_sort | Gahan, Andrew |
collection | CERN |
description | Must-have modeling, texturing, lighting and rendering tips - to create stunning commercial grade game art |
id | cern-1314974 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2008 |
publisher | Elsevier |
record_format | invenio |
spelling | cern-13149742021-04-22T01:14:53Zhttp://cds.cern.ch/record/1314974engGahan, Andrew3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment ModelingComputing and ComputersMust-have modeling, texturing, lighting and rendering tips - to create stunning commercial grade game artElsevieroai:cds.cern.ch:13149742008 |
spellingShingle | Computing and Computers Gahan, Andrew 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling |
title | 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling |
title_full | 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling |
title_fullStr | 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling |
title_full_unstemmed | 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling |
title_short | 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling |
title_sort | 3ds max modeling for games: insider's guide to game character, vehicle, and environment modeling |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1314974 |
work_keys_str_mv | AT gahanandrew 3dsmaxmodelingforgamesinsidersguidetogamecharactervehicleandenvironmentmodeling |