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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
Must-have modeling, texturing, lighting and rendering tips - to create stunning commercial grade game art
Autor principal: | Gahan, Andrew |
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Lenguaje: | eng |
Publicado: |
Elsevier
2008
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1314974 |
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