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Computer Animation Complete: All-in-One; Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that ev...
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Lenguaje: | eng |
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Elsevier
2009
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Acceso en línea: | http://cds.cern.ch/record/1320463 |