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Computer Animation Complete: All-in-One; Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that ev...

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Detalles Bibliográficos
Autor principal: Parent, Rick
Lenguaje:eng
Publicado: Elsevier 2009
Materias:
Acceso en línea:http://cds.cern.ch/record/1320463
Descripción
Sumario:A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Learn hundreds of tips, tricks, shortcuts and more - all within the covers of one complete, inspiring r