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Simulations, serious games and their applications
This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation;...
Autores principales: | , |
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Lenguaje: | eng |
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Springer
2014
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Acceso en línea: | https://dx.doi.org/10.1007/978-981-4560-32-0 http://cds.cern.ch/record/1635144 |