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Architecture of a highly modular lighting simulation system
<!--HTML--><p align="justify">This talk will discuss the challenges before designing a highly modular, parallel, heterogeneous rendering system and their solutions. It will review how different lighting simulation algorithms could be combined to work together using an unified f...
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Lenguaje: | eng |
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2014
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Acceso en línea: | http://cds.cern.ch/record/1952833 |