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C# game programming cookbook for Unity 3D

Making Games the Modular Way Important Programming ConceptsBuilding the Core Game Framework Controllers and Managers Building the Core Framework ScriptsPlayer Structure Game-Specific Player Controller Dealing with Input Player Manager User Data ManagerRecipes: Common Components Introduction The Time...

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Autor principal: Murray, Jeff W
Lenguaje:eng
Publicado: CRC Press 2014
Materias:
Acceso en línea:http://cds.cern.ch/record/2018962
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author Murray, Jeff W
author_facet Murray, Jeff W
author_sort Murray, Jeff W
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description Making Games the Modular Way Important Programming ConceptsBuilding the Core Game Framework Controllers and Managers Building the Core Framework ScriptsPlayer Structure Game-Specific Player Controller Dealing with Input Player Manager User Data ManagerRecipes: Common Components Introduction The Timer Class Spawn ScriptsSet Gravity Pretend Friction-Friction Simulation to Prevent Slipping Around Cameras Input Scripts Automatic Self-Destruction Script Automatic Object SpinnerScene Manager Building Player Movement ControllersShoot 'Em Up Spaceship Humanoid Character Wheeled Vehicle Weapon Systems
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institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2014
publisher CRC Press
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spelling cern-20189622021-04-21T20:18:31Zhttp://cds.cern.ch/record/2018962engMurray, Jeff WC# game programming cookbook for Unity 3DComputing and ComputersMaking Games the Modular Way Important Programming ConceptsBuilding the Core Game Framework Controllers and Managers Building the Core Framework ScriptsPlayer Structure Game-Specific Player Controller Dealing with Input Player Manager User Data ManagerRecipes: Common Components Introduction The Timer Class Spawn ScriptsSet Gravity Pretend Friction-Friction Simulation to Prevent Slipping Around Cameras Input Scripts Automatic Self-Destruction Script Automatic Object SpinnerScene Manager Building Player Movement ControllersShoot 'Em Up Spaceship Humanoid Character Wheeled Vehicle Weapon Systems CRC Pressoai:cds.cern.ch:20189622014
spellingShingle Computing and Computers
Murray, Jeff W
C# game programming cookbook for Unity 3D
title C# game programming cookbook for Unity 3D
title_full C# game programming cookbook for Unity 3D
title_fullStr C# game programming cookbook for Unity 3D
title_full_unstemmed C# game programming cookbook for Unity 3D
title_short C# game programming cookbook for Unity 3D
title_sort c# game programming cookbook for unity 3d
topic Computing and Computers
url http://cds.cern.ch/record/2018962
work_keys_str_mv AT murrayjeffw cgameprogrammingcookbookforunity3d