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Learning Three.js: the JavaScript 3D library for WebGL
If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.
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Lenguaje: | eng |
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Packt Publ.
2015
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Acceso en línea: | http://cds.cern.ch/record/2020296 |