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Reality is broken: why games make us better and how they can change the world
We are living in a world full of games. More than 31 million people in the UK are gamers. The average young person will spend 10,000 hours gaming by the age of twenty-one. The future belongs to those who play games. In this ground-breaking book, visionary game designer Jane McGonigaI challenges...
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Lenguaje: | eng |
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Penguin Books
2011
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Acceso en línea: | http://cds.cern.ch/record/2034207 |