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Modern stroke rehabilitation through e-health-based entertainment
This book describes a new, “e-Health” approach to stroke rehabilitation. The authors propose an alternative approach that combines state of the art ICT technologies ranging from Augmented and Virtual Reality gaming environments to latest advances in immersive user interfaces for delivering a mixed-...
Autores principales: | , |
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Lenguaje: | eng |
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Springer
2016
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Acceso en línea: | https://dx.doi.org/10.1007/978-3-319-21293-7 http://cds.cern.ch/record/2112752 |