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Modern stroke rehabilitation through e-health-based entertainment

This book describes a new, “e-Health” approach to stroke rehabilitation.  The authors propose an alternative approach that combines state of the art ICT technologies ranging from Augmented and Virtual Reality gaming environments to latest advances in immersive user interfaces for delivering a mixed-...

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Detalles Bibliográficos
Autores principales: Vogiatzaki, Emmanouela, Krukowski, Artur
Lenguaje:eng
Publicado: Springer 2016
Materias:
Acceso en línea:https://dx.doi.org/10.1007/978-3-319-21293-7
http://cds.cern.ch/record/2112752
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author Vogiatzaki, Emmanouela
Krukowski, Artur
author_facet Vogiatzaki, Emmanouela
Krukowski, Artur
author_sort Vogiatzaki, Emmanouela
collection CERN
description This book describes a new, “e-Health” approach to stroke rehabilitation.  The authors propose an alternative approach that combines state of the art ICT technologies ranging from Augmented and Virtual Reality gaming environments to latest advances in immersive user interfaces for delivering a mixed-reality training platform, along with advanced embedded micro sensing and computing devices exhibiting enhanced power autonomy by using the latest Bluetooth Smart communication interfaces and energy saving approaches. These technologies are integrated under the umbrella of an online Personal Health Record (PHR) services allowing for delivery of personalized, patient-centric medical services whether at home, in a clinic or on the move. Describes innovative ways for achieving mixed-reality gaming environments; Enhances immersive experience by combining virtual projections with user interfaces based on body motion analysis; Offers cost-effective body motion capture by hybridizing wearable sensor data; Utilizes energy-efficient micro-embedded sensors for wearable physiological and sensing and activity monitoring applications; Includes innovative, power autonomous sensing using Body Area Networks; Describes the prototype of the portable, integrated rehabilitation training solution.
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institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2016
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spelling cern-21127522021-04-21T20:01:21Zdoi:10.1007/978-3-319-21293-7http://cds.cern.ch/record/2112752engVogiatzaki, EmmanouelaKrukowski, ArturModern stroke rehabilitation through e-health-based entertainmentEngineeringThis book describes a new, “e-Health” approach to stroke rehabilitation.  The authors propose an alternative approach that combines state of the art ICT technologies ranging from Augmented and Virtual Reality gaming environments to latest advances in immersive user interfaces for delivering a mixed-reality training platform, along with advanced embedded micro sensing and computing devices exhibiting enhanced power autonomy by using the latest Bluetooth Smart communication interfaces and energy saving approaches. These technologies are integrated under the umbrella of an online Personal Health Record (PHR) services allowing for delivery of personalized, patient-centric medical services whether at home, in a clinic or on the move. Describes innovative ways for achieving mixed-reality gaming environments; Enhances immersive experience by combining virtual projections with user interfaces based on body motion analysis; Offers cost-effective body motion capture by hybridizing wearable sensor data; Utilizes energy-efficient micro-embedded sensors for wearable physiological and sensing and activity monitoring applications; Includes innovative, power autonomous sensing using Body Area Networks; Describes the prototype of the portable, integrated rehabilitation training solution.Springeroai:cds.cern.ch:21127522016
spellingShingle Engineering
Vogiatzaki, Emmanouela
Krukowski, Artur
Modern stroke rehabilitation through e-health-based entertainment
title Modern stroke rehabilitation through e-health-based entertainment
title_full Modern stroke rehabilitation through e-health-based entertainment
title_fullStr Modern stroke rehabilitation through e-health-based entertainment
title_full_unstemmed Modern stroke rehabilitation through e-health-based entertainment
title_short Modern stroke rehabilitation through e-health-based entertainment
title_sort modern stroke rehabilitation through e-health-based entertainment
topic Engineering
url https://dx.doi.org/10.1007/978-3-319-21293-7
http://cds.cern.ch/record/2112752
work_keys_str_mv AT vogiatzakiemmanouela modernstrokerehabilitationthroughehealthbasedentertainment
AT krukowskiartur modernstrokerehabilitationthroughehealthbasedentertainment