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Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library

Detalles Bibliográficos
Autor principal: Green, Dale
Lenguaje:eng
Publicado: Packt Publ. 2016
Materias:
Acceso en línea:http://cds.cern.ch/record/2142390
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author Green, Dale
author_facet Green, Dale
author_sort Green, Dale
collection CERN
id cern-2142390
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2016
publisher Packt Publ.
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spelling cern-21423902021-04-21T19:45:25Zhttp://cds.cern.ch/record/2142390engGreen, DaleProcedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryComputing and ComputersPackt Publ.oai:cds.cern.ch:21423902016
spellingShingle Computing and Computers
Green, Dale
Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
title Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
title_full Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
title_fullStr Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
title_full_unstemmed Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
title_short Procedural content generation for C++ game development: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
title_sort procedural content generation for c++ game development: get to know techniques and approaches to procedurally generate game content in c++ using simple and fast multimedia library
topic Computing and Computers
url http://cds.cern.ch/record/2142390
work_keys_str_mv AT greendale proceduralcontentgenerationforcgamedevelopmentgettoknowtechniquesandapproachestoprocedurallygenerategamecontentincusingsimpleandfastmultimedialibrary