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Simulations of dynamically triangulated gravity: an algorithm for arbitrary dimension
Recent models for discrete euclidean quantum gravity incorporate a sum over simplicial triangulations. We describe an algorithm for simulating such models in general dimensions. As illustration we show results from simulations in four dimensions
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Lenguaje: | eng |
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1994
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Acceso en línea: | https://dx.doi.org/10.1016/0010-4655(94)00117-K http://cds.cern.ch/record/264121 |