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Autodesk 3ds Max 2010: foundation for games : a hands-on introduction to the same tools and techniques professional game artists use, learn to create visually rich characters, environments and props for today's most popular games

Detalles Bibliográficos
Autor principal: Autodesk
Lenguaje:eng
Publicado: Autodesk 2009
Materias:
Acceso en línea:http://cds.cern.ch/record/2641701