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Autodesk 3ds Max 2010: foundation for games : a hands-on introduction to the same tools and techniques professional game artists use, learn to create visually rich characters, environments and props for today's most popular games
Autor principal: | Autodesk |
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Lenguaje: | eng |
Publicado: |
Autodesk
2009
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2641701 |
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