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Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Apress
2018
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2659287 |
_version_ | 1780961454440054784 |
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author | Rajiv, Yadu |
author_facet | Rajiv, Yadu |
author_sort | Rajiv, Yadu |
collection | CERN |
id | cern-2659287 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2018 |
publisher | Apress |
record_format | invenio |
spelling | cern-26592872021-04-21T18:33:51Zhttp://cds.cern.ch/record/2659287engRajiv, YaduDeveloping turn-based multiplayer games: with GameMaker Studio 2 and NodeJSComputing and ComputersApressoai:cds.cern.ch:26592872018 |
spellingShingle | Computing and Computers Rajiv, Yadu Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS |
title | Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS |
title_full | Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS |
title_fullStr | Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS |
title_full_unstemmed | Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS |
title_short | Developing turn-based multiplayer games: with GameMaker Studio 2 and NodeJS |
title_sort | developing turn-based multiplayer games: with gamemaker studio 2 and nodejs |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2659287 |
work_keys_str_mv | AT rajivyadu developingturnbasedmultiplayergameswithgamemakerstudio2andnodejs |