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Social preferences in the public goods game–An Agent-Based simulation with EconSim
Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. C...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10016715/ https://www.ncbi.nlm.nih.gov/pubmed/36920889 http://dx.doi.org/10.1371/journal.pone.0282112 |