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Social preferences in the public goods game–An Agent-Based simulation with EconSim
Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. C...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10016715/ https://www.ncbi.nlm.nih.gov/pubmed/36920889 http://dx.doi.org/10.1371/journal.pone.0282112 |
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author | Bühren, Christoph Haarde, Jan Hirschmann, Christian Kesten-Kühne, Janis |
author_facet | Bühren, Christoph Haarde, Jan Hirschmann, Christian Kesten-Kühne, Janis |
author_sort | Bühren, Christoph |
collection | PubMed |
description | Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. Comparing our simulation to experimental evidence, we find that the model can replicate human behavior and we can explain the underlying motives of this behavior. We argue that our approach can be generalized to more complex simulations of human behavior. |
format | Online Article Text |
id | pubmed-10016715 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-100167152023-03-16 Social preferences in the public goods game–An Agent-Based simulation with EconSim Bühren, Christoph Haarde, Jan Hirschmann, Christian Kesten-Kühne, Janis PLoS One Research Article Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. Comparing our simulation to experimental evidence, we find that the model can replicate human behavior and we can explain the underlying motives of this behavior. We argue that our approach can be generalized to more complex simulations of human behavior. Public Library of Science 2023-03-15 /pmc/articles/PMC10016715/ /pubmed/36920889 http://dx.doi.org/10.1371/journal.pone.0282112 Text en © 2023 Bühren et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Bühren, Christoph Haarde, Jan Hirschmann, Christian Kesten-Kühne, Janis Social preferences in the public goods game–An Agent-Based simulation with EconSim |
title | Social preferences in the public goods game–An Agent-Based simulation with EconSim |
title_full | Social preferences in the public goods game–An Agent-Based simulation with EconSim |
title_fullStr | Social preferences in the public goods game–An Agent-Based simulation with EconSim |
title_full_unstemmed | Social preferences in the public goods game–An Agent-Based simulation with EconSim |
title_short | Social preferences in the public goods game–An Agent-Based simulation with EconSim |
title_sort | social preferences in the public goods game–an agent-based simulation with econsim |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10016715/ https://www.ncbi.nlm.nih.gov/pubmed/36920889 http://dx.doi.org/10.1371/journal.pone.0282112 |
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