Cargando…

Social preferences in the public goods game–An Agent-Based simulation with EconSim

Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. C...

Descripción completa

Detalles Bibliográficos
Autores principales: Bühren, Christoph, Haarde, Jan, Hirschmann, Christian, Kesten-Kühne, Janis
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10016715/
https://www.ncbi.nlm.nih.gov/pubmed/36920889
http://dx.doi.org/10.1371/journal.pone.0282112
_version_ 1784907462607896576
author Bühren, Christoph
Haarde, Jan
Hirschmann, Christian
Kesten-Kühne, Janis
author_facet Bühren, Christoph
Haarde, Jan
Hirschmann, Christian
Kesten-Kühne, Janis
author_sort Bühren, Christoph
collection PubMed
description Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. Comparing our simulation to experimental evidence, we find that the model can replicate human behavior and we can explain the underlying motives of this behavior. We argue that our approach can be generalized to more complex simulations of human behavior.
format Online
Article
Text
id pubmed-10016715
institution National Center for Biotechnology Information
language English
publishDate 2023
publisher Public Library of Science
record_format MEDLINE/PubMed
spelling pubmed-100167152023-03-16 Social preferences in the public goods game–An Agent-Based simulation with EconSim Bühren, Christoph Haarde, Jan Hirschmann, Christian Kesten-Kühne, Janis PLoS One Research Article Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. Comparing our simulation to experimental evidence, we find that the model can replicate human behavior and we can explain the underlying motives of this behavior. We argue that our approach can be generalized to more complex simulations of human behavior. Public Library of Science 2023-03-15 /pmc/articles/PMC10016715/ /pubmed/36920889 http://dx.doi.org/10.1371/journal.pone.0282112 Text en © 2023 Bühren et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Bühren, Christoph
Haarde, Jan
Hirschmann, Christian
Kesten-Kühne, Janis
Social preferences in the public goods game–An Agent-Based simulation with EconSim
title Social preferences in the public goods game–An Agent-Based simulation with EconSim
title_full Social preferences in the public goods game–An Agent-Based simulation with EconSim
title_fullStr Social preferences in the public goods game–An Agent-Based simulation with EconSim
title_full_unstemmed Social preferences in the public goods game–An Agent-Based simulation with EconSim
title_short Social preferences in the public goods game–An Agent-Based simulation with EconSim
title_sort social preferences in the public goods game–an agent-based simulation with econsim
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10016715/
https://www.ncbi.nlm.nih.gov/pubmed/36920889
http://dx.doi.org/10.1371/journal.pone.0282112
work_keys_str_mv AT buhrenchristoph socialpreferencesinthepublicgoodsgameanagentbasedsimulationwitheconsim
AT haardejan socialpreferencesinthepublicgoodsgameanagentbasedsimulationwitheconsim
AT hirschmannchristian socialpreferencesinthepublicgoodsgameanagentbasedsimulationwitheconsim
AT kestenkuhnejanis socialpreferencesinthepublicgoodsgameanagentbasedsimulationwitheconsim