Cargando…
A triangulation method on the effectiveness of digital game-based language learning for vocabulary acquisition
This research aimed to explore the views of 8(th) grade students on digital game-based English language learning as a foreign language (EFL). A total of 69 students between the ages of 12 and 14 participated in the study. Students' vocabulary acquisition skills were tested using a web 2.0 appli...
Autores principales: | , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10061374/ https://www.ncbi.nlm.nih.gov/pubmed/37361816 http://dx.doi.org/10.1007/s10639-023-11756-y |