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Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games
Developmental changes during adolescence may make youth susceptible to violent media effects. Two studies with male adolescents (N (1) = 241; N (2) = 161; aged 12–17) examined how habitual and short‐term violent video gaming may affect emotion recognition and inhibitory control. We found that not ha...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10078762/ https://www.ncbi.nlm.nih.gov/pubmed/34914150 http://dx.doi.org/10.1111/jora.12704 |