Cargando…
Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games
Developmental changes during adolescence may make youth susceptible to violent media effects. Two studies with male adolescents (N (1) = 241; N (2) = 161; aged 12–17) examined how habitual and short‐term violent video gaming may affect emotion recognition and inhibitory control. We found that not ha...
Autores principales: | , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10078762/ https://www.ncbi.nlm.nih.gov/pubmed/34914150 http://dx.doi.org/10.1111/jora.12704 |
_version_ | 1785020592330637312 |
---|---|
author | Miedzobrodzka, Ewa Konijn, Elly A. Krabbendam, Lydia |
author_facet | Miedzobrodzka, Ewa Konijn, Elly A. Krabbendam, Lydia |
author_sort | Miedzobrodzka, Ewa |
collection | PubMed |
description | Developmental changes during adolescence may make youth susceptible to violent media effects. Two studies with male adolescents (N (1) = 241; N (2) = 161; aged 12–17) examined how habitual and short‐term violent video gaming may affect emotion recognition and inhibitory control. We found that not habitual exposure to violent video games, but to antisocial media content predicted worse emotion recognition. Furthermore, higher habitual exposure to violent games predicted better inhibitory control over emotional stimuli in a stop signal task. However, short‐term causal effects of violent gameplay on adolescents were not found. While these results do not indicate a negative impact of violent video games on young players, future research may further investigate possible effects of antisocial media content on adolescents. |
format | Online Article Text |
id | pubmed-10078762 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | John Wiley and Sons Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-100787622023-04-07 Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games Miedzobrodzka, Ewa Konijn, Elly A. Krabbendam, Lydia J Res Adolesc Empirical Articles Developmental changes during adolescence may make youth susceptible to violent media effects. Two studies with male adolescents (N (1) = 241; N (2) = 161; aged 12–17) examined how habitual and short‐term violent video gaming may affect emotion recognition and inhibitory control. We found that not habitual exposure to violent video games, but to antisocial media content predicted worse emotion recognition. Furthermore, higher habitual exposure to violent games predicted better inhibitory control over emotional stimuli in a stop signal task. However, short‐term causal effects of violent gameplay on adolescents were not found. While these results do not indicate a negative impact of violent video games on young players, future research may further investigate possible effects of antisocial media content on adolescents. John Wiley and Sons Inc. 2021-12-16 2022-12 /pmc/articles/PMC10078762/ /pubmed/34914150 http://dx.doi.org/10.1111/jora.12704 Text en © 2021 The Authors. Journal of Research on Adolescence published by Wiley Periodicals LLC on behalf of Society for Research on Adolescence https://creativecommons.org/licenses/by-nc/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc/4.0/ (https://creativecommons.org/licenses/by-nc/4.0/) License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited and is not used for commercial purposes. |
spellingShingle | Empirical Articles Miedzobrodzka, Ewa Konijn, Elly A. Krabbendam, Lydia Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games |
title | Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games |
title_full | Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games |
title_fullStr | Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games |
title_full_unstemmed | Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games |
title_short | Emotion Recognition and Inhibitory Control in Adolescent Players of Violent Video Games |
title_sort | emotion recognition and inhibitory control in adolescent players of violent video games |
topic | Empirical Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10078762/ https://www.ncbi.nlm.nih.gov/pubmed/34914150 http://dx.doi.org/10.1111/jora.12704 |
work_keys_str_mv | AT miedzobrodzkaewa emotionrecognitionandinhibitorycontrolinadolescentplayersofviolentvideogames AT konijnellya emotionrecognitionandinhibitorycontrolinadolescentplayersofviolentvideogames AT krabbendamlydia emotionrecognitionandinhibitorycontrolinadolescentplayersofviolentvideogames |