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Maintaining fixation by children in a virtual reality version of pupil perimetry

The assessment of the visual field in young children continues to be a challenge. Children often do not sit still, fail to fixate stimuli for longer durations, and have limited verbal capacity to report visibility. Therefore, we introduced a head-mounted VR display with gazecontingent flicker pupil...

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Autores principales: Portengen, Brendan L., Naber, Marnix, Jansen, Demi, van den Boomen, Carlijn, Imhof, Saskia M., Porro, Giorgio L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Bern Open Publishing 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10115433/
https://www.ncbi.nlm.nih.gov/pubmed/37091859
http://dx.doi.org/10.16910/jemr.15.3.2
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author Portengen, Brendan L.
Naber, Marnix
Jansen, Demi
van den Boomen, Carlijn
Imhof, Saskia M.
Porro, Giorgio L.
author_facet Portengen, Brendan L.
Naber, Marnix
Jansen, Demi
van den Boomen, Carlijn
Imhof, Saskia M.
Porro, Giorgio L.
author_sort Portengen, Brendan L.
collection PubMed
description The assessment of the visual field in young children continues to be a challenge. Children often do not sit still, fail to fixate stimuli for longer durations, and have limited verbal capacity to report visibility. Therefore, we introduced a head-mounted VR display with gazecontingent flicker pupil perimetry (VRgcFPP). We presented large flickering patches at different eccentricities and angles in the periphery to evoke pupillary oscillations, and three fixation stimulus conditions to determine best practices for optimal fixation and pupil response quality. A total of twenty children (3-11y) passively fixated a dot, counted the repeated appearance of an animated character (counting task), and watched an animated movie in separate trials of 80s each (20 patch locations, 4s per location). The results showed that gaze precision and accuracy did not differ significantly across the fixation conditions but pupil amplitudes were strongest for the dot and count task. The VR set-up appears to be an ideal apparatus for children to allow free range of movement, an engaging visual task, and reliable eye measurements. We recommend the use of the fixation counting task for pupil perimetry because children enjoyed it the most and it achieved strongest pupil responses.
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spelling pubmed-101154332023-04-20 Maintaining fixation by children in a virtual reality version of pupil perimetry Portengen, Brendan L. Naber, Marnix Jansen, Demi van den Boomen, Carlijn Imhof, Saskia M. Porro, Giorgio L. J Eye Mov Res Research Article The assessment of the visual field in young children continues to be a challenge. Children often do not sit still, fail to fixate stimuli for longer durations, and have limited verbal capacity to report visibility. Therefore, we introduced a head-mounted VR display with gazecontingent flicker pupil perimetry (VRgcFPP). We presented large flickering patches at different eccentricities and angles in the periphery to evoke pupillary oscillations, and three fixation stimulus conditions to determine best practices for optimal fixation and pupil response quality. A total of twenty children (3-11y) passively fixated a dot, counted the repeated appearance of an animated character (counting task), and watched an animated movie in separate trials of 80s each (20 patch locations, 4s per location). The results showed that gaze precision and accuracy did not differ significantly across the fixation conditions but pupil amplitudes were strongest for the dot and count task. The VR set-up appears to be an ideal apparatus for children to allow free range of movement, an engaging visual task, and reliable eye measurements. We recommend the use of the fixation counting task for pupil perimetry because children enjoyed it the most and it achieved strongest pupil responses. Bern Open Publishing 2022-09-19 /pmc/articles/PMC10115433/ /pubmed/37091859 http://dx.doi.org/10.16910/jemr.15.3.2 Text en https://creativecommons.org/licenses/by/4.0/This work is licensed under a Creative Commons Attribution 4.0 International License, ( https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use and redistribution provided that the original author and source are credited.
spellingShingle Research Article
Portengen, Brendan L.
Naber, Marnix
Jansen, Demi
van den Boomen, Carlijn
Imhof, Saskia M.
Porro, Giorgio L.
Maintaining fixation by children in a virtual reality version of pupil perimetry
title Maintaining fixation by children in a virtual reality version of pupil perimetry
title_full Maintaining fixation by children in a virtual reality version of pupil perimetry
title_fullStr Maintaining fixation by children in a virtual reality version of pupil perimetry
title_full_unstemmed Maintaining fixation by children in a virtual reality version of pupil perimetry
title_short Maintaining fixation by children in a virtual reality version of pupil perimetry
title_sort maintaining fixation by children in a virtual reality version of pupil perimetry
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10115433/
https://www.ncbi.nlm.nih.gov/pubmed/37091859
http://dx.doi.org/10.16910/jemr.15.3.2
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