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Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research

The aim of this study is to review the available research (N = 70) derived from the use of Gamified Environments and Serious Games with people with Autistic Spectrum Disorder (ASD), identifying: authorship, nationality, publication period, topic, and design of the investigation. After that, the adva...

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Detalles Bibliográficos
Autores principales: López-Bouzas, Nerea, del Moral-Pérez, M. Esther
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10173233/
https://www.ncbi.nlm.nih.gov/pubmed/37363697
http://dx.doi.org/10.1007/s40489-023-00381-7
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author López-Bouzas, Nerea
del Moral-Pérez, M. Esther
author_facet López-Bouzas, Nerea
del Moral-Pérez, M. Esther
author_sort López-Bouzas, Nerea
collection PubMed
description The aim of this study is to review the available research (N = 70) derived from the use of Gamified Environments and Serious Games with people with Autistic Spectrum Disorder (ASD), identifying: authorship, nationality, publication period, topic, and design of the investigation. After that, the advantages and limitations observed are identified. Results indicate that most of them are focused on the design and testing of prototypes, (mostly) linked to the increase of social and emotional skills. The revision highlights that the game’s mechanics and dynamics (feedback, rewards, missions, etc.) involve students from motivation. There is unanimous agreement to emphasize the positive impact of these resources to increment self-control, self-conscience, autonomy, and empathy.
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spelling pubmed-101732332023-05-14 Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research López-Bouzas, Nerea del Moral-Pérez, M. Esther Rev J Autism Dev Disord Review Paper The aim of this study is to review the available research (N = 70) derived from the use of Gamified Environments and Serious Games with people with Autistic Spectrum Disorder (ASD), identifying: authorship, nationality, publication period, topic, and design of the investigation. After that, the advantages and limitations observed are identified. Results indicate that most of them are focused on the design and testing of prototypes, (mostly) linked to the increase of social and emotional skills. The revision highlights that the game’s mechanics and dynamics (feedback, rewards, missions, etc.) involve students from motivation. There is unanimous agreement to emphasize the positive impact of these resources to increment self-control, self-conscience, autonomy, and empathy. Springer US 2023-05-11 /pmc/articles/PMC10173233/ /pubmed/37363697 http://dx.doi.org/10.1007/s40489-023-00381-7 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Review Paper
López-Bouzas, Nerea
del Moral-Pérez, M. Esther
Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research
title Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research
title_full Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research
title_fullStr Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research
title_full_unstemmed Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research
title_short Gamified Environments and Serious Games for Students With Autistic Spectrum Disorder: Review of Research
title_sort gamified environments and serious games for students with autistic spectrum disorder: review of research
topic Review Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10173233/
https://www.ncbi.nlm.nih.gov/pubmed/37363697
http://dx.doi.org/10.1007/s40489-023-00381-7
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