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Gaming among female adolescents: profiling and psychopathological characteristics in the Indian context
OBJECTIVES: Gaming is a predominant leisure time activity among adolescents, and the literature suggests that unrestrained gaming behavior might lead to gaming disorder. ICD-11 and DSM-5 have recognized gaming disorder as a psychiatric condition and grouped it under the behavioral addiction category...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10196071/ https://www.ncbi.nlm.nih.gov/pubmed/37215680 http://dx.doi.org/10.3389/fpsyt.2023.1081764 |