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Engaging learners with games–Insights from functional near-infrared spectroscopy
The use of game elements in learning tasks is thought to facilitate emotional and behavioral responses as well as learner engagement. So far, however, little is known about the underlying neural mechanisms of game-based learning. In the current study, we added game elements to a number line estimati...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10243642/ https://www.ncbi.nlm.nih.gov/pubmed/37279251 http://dx.doi.org/10.1371/journal.pone.0286450 |
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author | De Nicolò, Melina Kanatschnig, Thomas Hons, Manuel Wood, Guilherme Kiili, Kristian Moeller, Korbinian Greipl, Simon Ninaus, Manuel Kober, Silvia Erika |
author_facet | De Nicolò, Melina Kanatschnig, Thomas Hons, Manuel Wood, Guilherme Kiili, Kristian Moeller, Korbinian Greipl, Simon Ninaus, Manuel Kober, Silvia Erika |
author_sort | De Nicolò, Melina |
collection | PubMed |
description | The use of game elements in learning tasks is thought to facilitate emotional and behavioral responses as well as learner engagement. So far, however, little is known about the underlying neural mechanisms of game-based learning. In the current study, we added game elements to a number line estimation task assessing fraction understanding and compared brain activation patterns to a non-game-based task version. Forty-one participants performed both task versions in counterbalanced order while frontal brain activation patterns were assessed using near-infrared spectroscopy (within-subject, cross-sectional study design). Additionally, heart rate, subjective user experience, and task performance were recorded. Task performance, mood, flow experience, as well as heart rate did not differ between task versions. However, the game-based task-version was rated as more attractive, stimulating and novel compared to the non-game-based task version. Additionally, completing the game-based task version was associated with stronger activation in frontal brain areas generally involved in emotional and reward processing as well as attentional processes. These results provide new neurofunctional evidence substantiating that game elements in learning tasks seem to facilitate learning through emotional and cognitive engagement. |
format | Online Article Text |
id | pubmed-10243642 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-102436422023-06-07 Engaging learners with games–Insights from functional near-infrared spectroscopy De Nicolò, Melina Kanatschnig, Thomas Hons, Manuel Wood, Guilherme Kiili, Kristian Moeller, Korbinian Greipl, Simon Ninaus, Manuel Kober, Silvia Erika PLoS One Research Article The use of game elements in learning tasks is thought to facilitate emotional and behavioral responses as well as learner engagement. So far, however, little is known about the underlying neural mechanisms of game-based learning. In the current study, we added game elements to a number line estimation task assessing fraction understanding and compared brain activation patterns to a non-game-based task version. Forty-one participants performed both task versions in counterbalanced order while frontal brain activation patterns were assessed using near-infrared spectroscopy (within-subject, cross-sectional study design). Additionally, heart rate, subjective user experience, and task performance were recorded. Task performance, mood, flow experience, as well as heart rate did not differ between task versions. However, the game-based task-version was rated as more attractive, stimulating and novel compared to the non-game-based task version. Additionally, completing the game-based task version was associated with stronger activation in frontal brain areas generally involved in emotional and reward processing as well as attentional processes. These results provide new neurofunctional evidence substantiating that game elements in learning tasks seem to facilitate learning through emotional and cognitive engagement. Public Library of Science 2023-06-06 /pmc/articles/PMC10243642/ /pubmed/37279251 http://dx.doi.org/10.1371/journal.pone.0286450 Text en © 2023 De Nicolò et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article De Nicolò, Melina Kanatschnig, Thomas Hons, Manuel Wood, Guilherme Kiili, Kristian Moeller, Korbinian Greipl, Simon Ninaus, Manuel Kober, Silvia Erika Engaging learners with games–Insights from functional near-infrared spectroscopy |
title | Engaging learners with games–Insights from functional near-infrared spectroscopy |
title_full | Engaging learners with games–Insights from functional near-infrared spectroscopy |
title_fullStr | Engaging learners with games–Insights from functional near-infrared spectroscopy |
title_full_unstemmed | Engaging learners with games–Insights from functional near-infrared spectroscopy |
title_short | Engaging learners with games–Insights from functional near-infrared spectroscopy |
title_sort | engaging learners with games–insights from functional near-infrared spectroscopy |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10243642/ https://www.ncbi.nlm.nih.gov/pubmed/37279251 http://dx.doi.org/10.1371/journal.pone.0286450 |
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