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Second language learning role-play: effects of patient and doctor roles on motivation and competence

OBJECTIVES: Role-playing has motivated foreign language learners for decades. In doctor–patient medical consultation role-plays, the doctor role has always been considered an important learning opportunity, whilst the patient role remained obscured. Our study, therefore, had a dual focus. We first e...

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Autores principales: Yu, Hao, Isahakyan, Anna, van Merrienboer, Jeroen J. G., Köhler, S. Eleonore, Asoodar, Maryam
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10304282/
https://www.ncbi.nlm.nih.gov/pubmed/37387785
http://dx.doi.org/10.3389/fmed.2023.1163267
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author Yu, Hao
Isahakyan, Anna
van Merrienboer, Jeroen J. G.
Köhler, S. Eleonore
Asoodar, Maryam
author_facet Yu, Hao
Isahakyan, Anna
van Merrienboer, Jeroen J. G.
Köhler, S. Eleonore
Asoodar, Maryam
author_sort Yu, Hao
collection PubMed
description OBJECTIVES: Role-playing has motivated foreign language learners for decades. In doctor–patient medical consultation role-plays, the doctor role has always been considered an important learning opportunity, whilst the patient role remained obscured. Our study, therefore, had a dual focus. We first explored how intrinsic motivation changes medical second-language (L2) learning through the lens of self-determination theory. We subsequently examined if playing the role of the patient provides additional value to medical L2 learning. METHODS: We performed a mixed-methods study using a one-group pretest–posttest design. Participants were 15 student volunteers learning medical Dutch through peer role-play in medical consultations. Students completed a questionnaire before and after the course that measured changes in their intrinsic motivation to experience stimulation (IMES), feeling of relatedness, and feeling of competence. We also measured students' competence through a peer-rated checklist and the final course grades. At the end of the course, the students participated in semi-structured interviews to discuss their experience acting as patients. The data were subjected to the Wilcoxon signed-rank test and a thematic analysis. RESULTS: The pre- and post-questionnaires revealed that students' IMES as well as their feeling of relatedness increased. Their self-perceptions, feeling of competence, peer assessments, and final course grades demonstrated that students were competent in medical L2. Our thematic analysis led to the identification of five themes of the role-play exercise for medical L2 learning: (1) motivational experience, (2) supportive peer interaction, (3) setting up a role-play environment for medical L2 learning, (4) utilizing the patient role to benefit medical L2 learning, and (5) a novel patient perspective on the doctor's role. DISCUSSION: Our study found that role-play, by enhancing students' intrinsic motivation, feeling of relatedness, and competence development, aids the medical L2 learning process. Interestingly, playing a patient role in medical consultation was also found to support this process. We welcome future controlled experiments to confirm the positive impact of playing the role of the patient in medical consultation.
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spelling pubmed-103042822023-06-29 Second language learning role-play: effects of patient and doctor roles on motivation and competence Yu, Hao Isahakyan, Anna van Merrienboer, Jeroen J. G. Köhler, S. Eleonore Asoodar, Maryam Front Med (Lausanne) Medicine OBJECTIVES: Role-playing has motivated foreign language learners for decades. In doctor–patient medical consultation role-plays, the doctor role has always been considered an important learning opportunity, whilst the patient role remained obscured. Our study, therefore, had a dual focus. We first explored how intrinsic motivation changes medical second-language (L2) learning through the lens of self-determination theory. We subsequently examined if playing the role of the patient provides additional value to medical L2 learning. METHODS: We performed a mixed-methods study using a one-group pretest–posttest design. Participants were 15 student volunteers learning medical Dutch through peer role-play in medical consultations. Students completed a questionnaire before and after the course that measured changes in their intrinsic motivation to experience stimulation (IMES), feeling of relatedness, and feeling of competence. We also measured students' competence through a peer-rated checklist and the final course grades. At the end of the course, the students participated in semi-structured interviews to discuss their experience acting as patients. The data were subjected to the Wilcoxon signed-rank test and a thematic analysis. RESULTS: The pre- and post-questionnaires revealed that students' IMES as well as their feeling of relatedness increased. Their self-perceptions, feeling of competence, peer assessments, and final course grades demonstrated that students were competent in medical L2. Our thematic analysis led to the identification of five themes of the role-play exercise for medical L2 learning: (1) motivational experience, (2) supportive peer interaction, (3) setting up a role-play environment for medical L2 learning, (4) utilizing the patient role to benefit medical L2 learning, and (5) a novel patient perspective on the doctor's role. DISCUSSION: Our study found that role-play, by enhancing students' intrinsic motivation, feeling of relatedness, and competence development, aids the medical L2 learning process. Interestingly, playing a patient role in medical consultation was also found to support this process. We welcome future controlled experiments to confirm the positive impact of playing the role of the patient in medical consultation. Frontiers Media S.A. 2023-06-14 /pmc/articles/PMC10304282/ /pubmed/37387785 http://dx.doi.org/10.3389/fmed.2023.1163267 Text en Copyright © 2023 Yu, Isahakyan, van Merrienboer, Köhler and Asoodar. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Medicine
Yu, Hao
Isahakyan, Anna
van Merrienboer, Jeroen J. G.
Köhler, S. Eleonore
Asoodar, Maryam
Second language learning role-play: effects of patient and doctor roles on motivation and competence
title Second language learning role-play: effects of patient and doctor roles on motivation and competence
title_full Second language learning role-play: effects of patient and doctor roles on motivation and competence
title_fullStr Second language learning role-play: effects of patient and doctor roles on motivation and competence
title_full_unstemmed Second language learning role-play: effects of patient and doctor roles on motivation and competence
title_short Second language learning role-play: effects of patient and doctor roles on motivation and competence
title_sort second language learning role-play: effects of patient and doctor roles on motivation and competence
topic Medicine
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10304282/
https://www.ncbi.nlm.nih.gov/pubmed/37387785
http://dx.doi.org/10.3389/fmed.2023.1163267
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