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A Fast and Reliable Solution to PnP, Using Polynomial Homogeneity and a Theorem of Hilbert

One of the most-extensively studied problems in three-dimensional Computer Vision is “Perspective-n-Point” (PnP), which concerns estimating the pose of a calibrated camera, given a set of 3D points in the world and their corresponding 2D projections in an image captured by the camera. One solution m...

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Detalles Bibliográficos
Autores principales: Keren, Daniel, Osadchy, Margarita, Shahar, Amit
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10305700/
https://www.ncbi.nlm.nih.gov/pubmed/37420751
http://dx.doi.org/10.3390/s23125585