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Is playing violent video games a risk factor for aggressive behaviour? Adding narcissism, self-esteem and PEGI ratings to the debate

INTRODUCTION: Aggressive behaviour is a challenge for society. There continues to be considerable debate over whether the consumption of violent video games affects aggression, as violent video game content has become more accessible in recent years due to the growing use of online distribution plat...

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Detalles Bibliográficos
Autores principales: Olejarnik, Szymon Zbigniew, Romano, Daniela
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10354552/
https://www.ncbi.nlm.nih.gov/pubmed/37476087
http://dx.doi.org/10.3389/fpsyg.2023.1155807