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From Crunch to Grind: Adopting Servitization in Project-Based Creative Work

The digital game industry has embraced servitization – a strategic orientation toward customer centricity in production-based firms – to deeply monetize digital games. Though some note the resource-intensive nature of delivering services and suggest inherent risks in its adoption, extant literature...

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Detalles Bibliográficos
Autores principales: Weststar, Johanna, Dubois, Louis-Étienne
Formato: Online Artículo Texto
Lenguaje:English
Publicado: SAGE Publications 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10425277/
https://www.ncbi.nlm.nih.gov/pubmed/37588942
http://dx.doi.org/10.1177/09500170211061228