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Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management

The COVID-19 disease has dramatically changed lives worldwide, including education. This is a challenge for traditional learning. In fact, the European Higher Education Area poses the challenge of boosting the quality of teaching through active methodologies supported by digital pedagogy. Gamificati...

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Autores principales: Pensieri, Claudio, De Benedictis, Anna, De Micco, Francesco, Saccoccia, Sabrina, Ivziku, Dhurata, Lommi, Marzia, Alloni, Rossana
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10454495/
https://www.ncbi.nlm.nih.gov/pubmed/37628434
http://dx.doi.org/10.3390/healthcare11162236
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author Pensieri, Claudio
De Benedictis, Anna
De Micco, Francesco
Saccoccia, Sabrina
Ivziku, Dhurata
Lommi, Marzia
Alloni, Rossana
author_facet Pensieri, Claudio
De Benedictis, Anna
De Micco, Francesco
Saccoccia, Sabrina
Ivziku, Dhurata
Lommi, Marzia
Alloni, Rossana
author_sort Pensieri, Claudio
collection PubMed
description The COVID-19 disease has dramatically changed lives worldwide, including education. This is a challenge for traditional learning. In fact, the European Higher Education Area poses the challenge of boosting the quality of teaching through active methodologies supported by digital pedagogy. Gamification is one of these tools and it has considerable attention in the healthcare literature. We aimed to create a game in the Campus Bio-Medico University Hospital Foundation in order to offer continuing education on Quality and Clinical Risk procedures to our staff. The 2021 “Campus Game” (178 players) introduced the “Badge Challenge” (Team Building, Procedures, and Security) and 73 questions. The leaderboard of every single match was posted in some of the hospital’s strategic areas and also published online on the company intranet to ensure engagement and competitiveness. Gamification has spontaneously promoted teamworking and a virtuous process of multiprofessional education. We found that, during the Campus Game, there was a 4.9% increase in access to the intranet page containing information on Quality and Patient Safety and an 8% increase in access to the Hospital Policies and Procedures. In the near future, we wish to expand this game, involving hospitals with similar types of activity and levels of attention to quality and safety issues, and also to enhance the network of partners and the principles of Q&S management itself.
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spelling pubmed-104544952023-08-26 Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management Pensieri, Claudio De Benedictis, Anna De Micco, Francesco Saccoccia, Sabrina Ivziku, Dhurata Lommi, Marzia Alloni, Rossana Healthcare (Basel) Case Report The COVID-19 disease has dramatically changed lives worldwide, including education. This is a challenge for traditional learning. In fact, the European Higher Education Area poses the challenge of boosting the quality of teaching through active methodologies supported by digital pedagogy. Gamification is one of these tools and it has considerable attention in the healthcare literature. We aimed to create a game in the Campus Bio-Medico University Hospital Foundation in order to offer continuing education on Quality and Clinical Risk procedures to our staff. The 2021 “Campus Game” (178 players) introduced the “Badge Challenge” (Team Building, Procedures, and Security) and 73 questions. The leaderboard of every single match was posted in some of the hospital’s strategic areas and also published online on the company intranet to ensure engagement and competitiveness. Gamification has spontaneously promoted teamworking and a virtuous process of multiprofessional education. We found that, during the Campus Game, there was a 4.9% increase in access to the intranet page containing information on Quality and Patient Safety and an 8% increase in access to the Hospital Policies and Procedures. In the near future, we wish to expand this game, involving hospitals with similar types of activity and levels of attention to quality and safety issues, and also to enhance the network of partners and the principles of Q&S management itself. MDPI 2023-08-09 /pmc/articles/PMC10454495/ /pubmed/37628434 http://dx.doi.org/10.3390/healthcare11162236 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Case Report
Pensieri, Claudio
De Benedictis, Anna
De Micco, Francesco
Saccoccia, Sabrina
Ivziku, Dhurata
Lommi, Marzia
Alloni, Rossana
Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management
title Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management
title_full Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management
title_fullStr Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management
title_full_unstemmed Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management
title_short Continuing Education through the Campus Game: A Sustainable Gamification Project to Improve Doctors’ and Nurses’ Knowledge of Quality and Clinical Risk Management
title_sort continuing education through the campus game: a sustainable gamification project to improve doctors’ and nurses’ knowledge of quality and clinical risk management
topic Case Report
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10454495/
https://www.ncbi.nlm.nih.gov/pubmed/37628434
http://dx.doi.org/10.3390/healthcare11162236
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