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Targeting the next generation of gamblers? Gambling sponsorship of esports teams
BACKGROUND: Esports fans are a target audience for gambling companies wanting to attract the next generation of bettors to their products. As with other sports, professional esports teams have commercial sponsorship arrangements. Our paper seeks to document the level of gambling sponsorship of the w...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10470326/ https://www.ncbi.nlm.nih.gov/pubmed/37000185 http://dx.doi.org/10.1093/pubmed/fdac167 |
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author | Biggar, Blair Zendle, David Wardle, Heather |
author_facet | Biggar, Blair Zendle, David Wardle, Heather |
author_sort | Biggar, Blair |
collection | PubMed |
description | BACKGROUND: Esports fans are a target audience for gambling companies wanting to attract the next generation of bettors to their products. As with other sports, professional esports teams have commercial sponsorship arrangements. Our paper seeks to document the level of gambling sponsorship of the world’s top esports teams. METHODS: A systematic review of the commercial arrangements between the top 20 esports clubs across three of the most followed esports titles was undertaken: Dota 2, League of Legends (LoL) and CS:GO. Data were scraped online relating to the top 20 teams competing at their respective major tournaments between October and November 2021. RESULTS: Half of the esports teams in Dota 2 and CS:GO’s world championship events in 2021 were sponsored by gambling companies. Teams sponsored by gambling companies have a combined total of 25 868 912 followers across three major social media channels. No LoL teams were sponsored by gambling companies, yet sibling teams within the CS:GO and Dota 2 competitions were. CONCLUSION: The relationship between gambling companies’ sponsorship in esports should be considered in line with the calls for change in the relationship between football and gambling with gambling as a public health issue at its heart. |
format | Online Article Text |
id | pubmed-10470326 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-104703262023-09-01 Targeting the next generation of gamblers? Gambling sponsorship of esports teams Biggar, Blair Zendle, David Wardle, Heather J Public Health (Oxf) Original Article BACKGROUND: Esports fans are a target audience for gambling companies wanting to attract the next generation of bettors to their products. As with other sports, professional esports teams have commercial sponsorship arrangements. Our paper seeks to document the level of gambling sponsorship of the world’s top esports teams. METHODS: A systematic review of the commercial arrangements between the top 20 esports clubs across three of the most followed esports titles was undertaken: Dota 2, League of Legends (LoL) and CS:GO. Data were scraped online relating to the top 20 teams competing at their respective major tournaments between October and November 2021. RESULTS: Half of the esports teams in Dota 2 and CS:GO’s world championship events in 2021 were sponsored by gambling companies. Teams sponsored by gambling companies have a combined total of 25 868 912 followers across three major social media channels. No LoL teams were sponsored by gambling companies, yet sibling teams within the CS:GO and Dota 2 competitions were. CONCLUSION: The relationship between gambling companies’ sponsorship in esports should be considered in line with the calls for change in the relationship between football and gambling with gambling as a public health issue at its heart. Oxford University Press 2023-03-31 /pmc/articles/PMC10470326/ /pubmed/37000185 http://dx.doi.org/10.1093/pubmed/fdac167 Text en © The Author(s) 2023. Published by Oxford University Press on behalf of Faculty of Public Health. https://creativecommons.org/licenses/by/4.0/This is an Open Access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Original Article Biggar, Blair Zendle, David Wardle, Heather Targeting the next generation of gamblers? Gambling sponsorship of esports teams |
title | Targeting the next generation of gamblers? Gambling sponsorship of esports teams |
title_full | Targeting the next generation of gamblers? Gambling sponsorship of esports teams |
title_fullStr | Targeting the next generation of gamblers? Gambling sponsorship of esports teams |
title_full_unstemmed | Targeting the next generation of gamblers? Gambling sponsorship of esports teams |
title_short | Targeting the next generation of gamblers? Gambling sponsorship of esports teams |
title_sort | targeting the next generation of gamblers? gambling sponsorship of esports teams |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10470326/ https://www.ncbi.nlm.nih.gov/pubmed/37000185 http://dx.doi.org/10.1093/pubmed/fdac167 |
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