Cargando…
Health literacy practices in 3D social virtual world
BACKGROUND: Social Virtual Worlds (VWs), for example, Second Life are online 3D multiuser virtual environments (MUVE). Access by users or ‘residents’ of these environments is through the creation of a representation of themselves, known as an avatar. These social immersive environments have been use...
Autor principal: | McElhinney, E |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10595688/ http://dx.doi.org/10.1093/eurpub/ckad160.049 |
Ejemplares similares
-
Building Community Health Literacy with a Social Network Perspective
por: Sentell, T, et al.
Publicado: (2023) -
Exploring medication safety through a social determinants of health and health literacy lens
por: McNamee, H, et al.
Publicado: (2023) -
Too influential to be overlooked: How a Social Practice View of Health Literacy and Health Promotion is Transforming Research and Intervention
por: Harsch, S
Publicado: (2023) -
The health literacy toolbox for schools: An intervention to promote (digital) health literacy
por: Schulenkorf, T, et al.
Publicado: (2023) -
Strengthening the Swiss health system by improving organizational health literacy: a practice-approach
por: De Gani, S, et al.
Publicado: (2022)