Cargando…
Toward improving student motivation and performance in introductory programming learning by Scratch: The role of achievement emotions
This study investigated the differences in programming novices’ intrinsic motivation and performance within a Scratch-based programming learning environment using a pretest–posttest intervention design. Specifically, this study aimed to examine what and how achievement emotions were aroused to impac...
Autores principales: | , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10600874/ https://www.ncbi.nlm.nih.gov/pubmed/37844880 http://dx.doi.org/10.1177/00368504231205985 |
_version_ | 1785126080865107968 |
---|---|
author | Wen, Fu-Hsiang Wu, Tienhua Hsu, Wei-Chih |
author_facet | Wen, Fu-Hsiang Wu, Tienhua Hsu, Wei-Chih |
author_sort | Wen, Fu-Hsiang |
collection | PubMed |
description | This study investigated the differences in programming novices’ intrinsic motivation and performance within a Scratch-based programming learning environment using a pretest–posttest intervention design. Specifically, this study aimed to examine what and how achievement emotions were aroused to impact learners’ academic success during Scratch implementation processes by employing regression analyses. One hundred and seventy-two undergraduates (Mage = 20.44, SDage = 1.09, 55.8% female) were voluntarily recruited to participate in a Scratch-based instruction workshop during a 6-week period. The workshop was structured with regard to preparation, Scratch-based programming learning and projects, and assessment activities and questionnaire implemented both before the instructional period and after the workshop. The results suggested that the Scratch-based intervention significantly increased students’ overall motivation and examination performance. Concerning achievement emotions, the outcome emotion of hopelessness first negatively predicted students’ motivation and performance. Anxiety then replaced hopelessness as a negative predictor, while enjoyment was the strongest predictor of motives and performance. Taking eight emotions together, the arousal of activity and outcome emotions within visual programming environments facilitated students’ emotion dynamics that impacted motivation and performance. The discussion and contributions concerning the mechanism behind the effectiveness of visualization and the emotion-performance relationship are presented herein. |
format | Online Article Text |
id | pubmed-10600874 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | SAGE Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-106008742023-10-27 Toward improving student motivation and performance in introductory programming learning by Scratch: The role of achievement emotions Wen, Fu-Hsiang Wu, Tienhua Hsu, Wei-Chih Sci Prog Conference Collection: IMETI 2021 This study investigated the differences in programming novices’ intrinsic motivation and performance within a Scratch-based programming learning environment using a pretest–posttest intervention design. Specifically, this study aimed to examine what and how achievement emotions were aroused to impact learners’ academic success during Scratch implementation processes by employing regression analyses. One hundred and seventy-two undergraduates (Mage = 20.44, SDage = 1.09, 55.8% female) were voluntarily recruited to participate in a Scratch-based instruction workshop during a 6-week period. The workshop was structured with regard to preparation, Scratch-based programming learning and projects, and assessment activities and questionnaire implemented both before the instructional period and after the workshop. The results suggested that the Scratch-based intervention significantly increased students’ overall motivation and examination performance. Concerning achievement emotions, the outcome emotion of hopelessness first negatively predicted students’ motivation and performance. Anxiety then replaced hopelessness as a negative predictor, while enjoyment was the strongest predictor of motives and performance. Taking eight emotions together, the arousal of activity and outcome emotions within visual programming environments facilitated students’ emotion dynamics that impacted motivation and performance. The discussion and contributions concerning the mechanism behind the effectiveness of visualization and the emotion-performance relationship are presented herein. SAGE Publications 2023-10-16 /pmc/articles/PMC10600874/ /pubmed/37844880 http://dx.doi.org/10.1177/00368504231205985 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by-nc/4.0/This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (https://creativecommons.org/licenses/by-nc/4.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access page (https://us.sagepub.com/en-us/nam/open-access-at-sage). |
spellingShingle | Conference Collection: IMETI 2021 Wen, Fu-Hsiang Wu, Tienhua Hsu, Wei-Chih Toward improving student motivation and performance in introductory programming learning by Scratch: The role of achievement emotions |
title | Toward improving student motivation and performance in introductory
programming learning by Scratch: The role of achievement
emotions |
title_full | Toward improving student motivation and performance in introductory
programming learning by Scratch: The role of achievement
emotions |
title_fullStr | Toward improving student motivation and performance in introductory
programming learning by Scratch: The role of achievement
emotions |
title_full_unstemmed | Toward improving student motivation and performance in introductory
programming learning by Scratch: The role of achievement
emotions |
title_short | Toward improving student motivation and performance in introductory
programming learning by Scratch: The role of achievement
emotions |
title_sort | toward improving student motivation and performance in introductory
programming learning by scratch: the role of achievement
emotions |
topic | Conference Collection: IMETI 2021 |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10600874/ https://www.ncbi.nlm.nih.gov/pubmed/37844880 http://dx.doi.org/10.1177/00368504231205985 |
work_keys_str_mv | AT wenfuhsiang towardimprovingstudentmotivationandperformanceinintroductoryprogramminglearningbyscratchtheroleofachievementemotions AT wutienhua towardimprovingstudentmotivationandperformanceinintroductoryprogramminglearningbyscratchtheroleofachievementemotions AT hsuweichih towardimprovingstudentmotivationandperformanceinintroductoryprogramminglearningbyscratchtheroleofachievementemotions |