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Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis
OBJECTIVE: An important role is predicted for virtual reality (VR) in the future of medical education. We performed a systematic review of the literature with a narrative synthesis, to examine the current evidence for VR in simulation-based emergency skills training. We broadly define emergency skil...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10618508/ https://www.ncbi.nlm.nih.gov/pubmed/37920857 http://dx.doi.org/10.1016/j.resplu.2023.100484 |
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author | Abbas, Jonathan R. Chu, Michael M.H. Jeyarajah, Ceyon Isba, Rachel Payton, Antony McGrath, Brendan Tolley, Neil Bruce, Iain |
author_facet | Abbas, Jonathan R. Chu, Michael M.H. Jeyarajah, Ceyon Isba, Rachel Payton, Antony McGrath, Brendan Tolley, Neil Bruce, Iain |
author_sort | Abbas, Jonathan R. |
collection | PubMed |
description | OBJECTIVE: An important role is predicted for virtual reality (VR) in the future of medical education. We performed a systematic review of the literature with a narrative synthesis, to examine the current evidence for VR in simulation-based emergency skills training. We broadly define emergency skills as any clinical skill used in the emergency care of patients across all clinical settings. METHODS: This systematic review followed the Preferred Reporting Items for Systematic Reviews and Meta Analyses (PRISMA) guidelines. The data sources accessed during this study included: PubMed, CINAHL, EMBASE, AMED, EMCARE, HMIC, BNI, PsychINFO, Medline, CENTRAL, SCOPUS, Web of Science, BIOSIS Citation Index, ERIC, ACM Digital Library, IEEE Xplore, and ProQuest Dissertations and Thesis Global. Cochrane’s Rob 2 and ROBVIS tools were used during study quality assessment. No ethical review was required for this work. RESULTS: Thirty-four articles published between 14th March 1998 and 1st March 2022 were included in this review. Studies were predominantly conducted in the USA and Europe and focussed on a variety of healthcare disciplines including medical, nursing, and allied health. VR education was delivered using head-mounted displays, Cave Automatic Virtual Environment systems, and bespoke setups. These systems delivered education in a variety of areas (emergency medicine, equipment training, obstetrics, and basic/advanced life support). Subjective potential advantages of this technology included realism, replayability, and time-effectiveness. Reports of adverse events were low in frequency across the included studies. Whilst clear educational benefit was generally noted, this was not reflected in changes to patient-based outcomes. CONCLUSION: There may be educational benefit to using VR in the context of simulation-based emergency skills training including knowledge gain and retention, skill performance, acceptability, usability, and validity. Currently, there is insufficient evidence to demonstrate clear cost-effectiveness, or direct improvement of patient or institutional outcomes, at this stage. |
format | Online Article Text |
id | pubmed-10618508 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-106185082023-11-02 Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis Abbas, Jonathan R. Chu, Michael M.H. Jeyarajah, Ceyon Isba, Rachel Payton, Antony McGrath, Brendan Tolley, Neil Bruce, Iain Resusc Plus Review OBJECTIVE: An important role is predicted for virtual reality (VR) in the future of medical education. We performed a systematic review of the literature with a narrative synthesis, to examine the current evidence for VR in simulation-based emergency skills training. We broadly define emergency skills as any clinical skill used in the emergency care of patients across all clinical settings. METHODS: This systematic review followed the Preferred Reporting Items for Systematic Reviews and Meta Analyses (PRISMA) guidelines. The data sources accessed during this study included: PubMed, CINAHL, EMBASE, AMED, EMCARE, HMIC, BNI, PsychINFO, Medline, CENTRAL, SCOPUS, Web of Science, BIOSIS Citation Index, ERIC, ACM Digital Library, IEEE Xplore, and ProQuest Dissertations and Thesis Global. Cochrane’s Rob 2 and ROBVIS tools were used during study quality assessment. No ethical review was required for this work. RESULTS: Thirty-four articles published between 14th March 1998 and 1st March 2022 were included in this review. Studies were predominantly conducted in the USA and Europe and focussed on a variety of healthcare disciplines including medical, nursing, and allied health. VR education was delivered using head-mounted displays, Cave Automatic Virtual Environment systems, and bespoke setups. These systems delivered education in a variety of areas (emergency medicine, equipment training, obstetrics, and basic/advanced life support). Subjective potential advantages of this technology included realism, replayability, and time-effectiveness. Reports of adverse events were low in frequency across the included studies. Whilst clear educational benefit was generally noted, this was not reflected in changes to patient-based outcomes. CONCLUSION: There may be educational benefit to using VR in the context of simulation-based emergency skills training including knowledge gain and retention, skill performance, acceptability, usability, and validity. Currently, there is insufficient evidence to demonstrate clear cost-effectiveness, or direct improvement of patient or institutional outcomes, at this stage. Elsevier 2023-10-21 /pmc/articles/PMC10618508/ /pubmed/37920857 http://dx.doi.org/10.1016/j.resplu.2023.100484 Text en © 2023 The Author(s) https://creativecommons.org/licenses/by/4.0/This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Review Abbas, Jonathan R. Chu, Michael M.H. Jeyarajah, Ceyon Isba, Rachel Payton, Antony McGrath, Brendan Tolley, Neil Bruce, Iain Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis |
title | Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis |
title_full | Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis |
title_fullStr | Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis |
title_full_unstemmed | Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis |
title_short | Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis |
title_sort | virtual reality in simulation-based emergency skills training: a systematic review with a narrative synthesis |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10618508/ https://www.ncbi.nlm.nih.gov/pubmed/37920857 http://dx.doi.org/10.1016/j.resplu.2023.100484 |
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