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A Serious Video Game to Increase Fruit and Vegetable Consumption Among Elementary Aged Youth (Squire’s Quest! II): Rationale, Design, and Methods

BACKGROUND: Youths eat fewer fruits and vegetables than recommended. Effective methods are needed to increase and maintain their fruit and vegetable consumption. Goal setting has been an effective behavior change procedure among adults, but has had limited effectiveness among youths. Implementation...

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Detalles Bibliográficos
Autores principales: Thompson, Debbe, Bhatt, Riddhi, Lazarus, Melanie, Cullen, Karen, Baranowski, Janice, Baranowski, Tom
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications Inc. 2012
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3626159/
https://www.ncbi.nlm.nih.gov/pubmed/23612366
http://dx.doi.org/10.2196/resprot.2348